fulgate Posted May 21, 2018 Share Posted May 21, 2018 1. Add a new edible fungus to the game. When you eat it, it will either give you an amazing stat/health bonus or will badly poison you. The chances of getting good or bad effects is based on luck. (Bonus points if you add a rare psychedelic effect that messes with your vision in some way.) 2. Unrelated idea: the player may designate a single favorite food or beverage that when consumed, applies one of several possible bonuses at random. Could be an earned perk, or not.0 Links Link to comment Share on other sites More sharing options...
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