RyanYTH Posted May 6, 2012 Share Posted May 6, 2012 Hi all,Newbie here at modding, and im trying to do a dialogue between a Dremora and Player. The mod is available here, and the dremora is ingame.http://skyrim.nexusmods.com/downloads/file.php?id=16484 Been following the below link to do dialogue:http://www.creationkit.com/Bethesda_Tutorial_Dialogue But no matter how i did it, he keeps repeating only the first line of his dialogue and even so,his replies disappear too fast. Is there someone who is kind enuff to show me a esp to see how a dialogue is correctly crafted?Or alternatively open up my esp and see what went wrong?I will credit you of course. Link to comment Share on other sites More sharing options...
RyanYTH Posted May 6, 2012 Author Share Posted May 6, 2012 Ok i know how dialogue structure works.But im stuck here, when configuring microphone, i get an empty "Input Format" dialog box.Apparently this is a common bug. Anyone knows how to workaround this? Is it possible to import a silent wav to circumvent this? Link to comment Share on other sites More sharing options...
fg109 Posted May 6, 2012 Share Posted May 6, 2012 shadeMe created an SKSE plugin that would play a silent wav file if there is no associated wav for a line of dialogue (similar to Elys' Silent Voice for Oblivion. I don't remember where I got it, but it's called "Fuz Ro D'oh". Link to comment Share on other sites More sharing options...
killerrj8 Posted May 6, 2012 Share Posted May 6, 2012 Don't know what's the problem with your dialogues always. If you do it in the right order it works well. Write a response hit okay. Click on the response again (in the info text) ; press "record" wait and hit "done" and then simply click on ´"save". That always works for me. If I have a microphone put in or not doesn't really matter Link to comment Share on other sites More sharing options...
RyanYTH Posted May 6, 2012 Author Share Posted May 6, 2012 @fg109Thanks man, but i've tried the SKSE plugin, doesn't seem to work. Messages still fly past too fast. @killerrj8I have absolutely no idea where i went wrong. Searched the web and found a lot of pple also having this "input format" bug. Anyway, i've uploaded the latest version 1.2Can any kind souls download it, and review it and let me know where i went wrong? lol im at my wits end Thanks in advance. Link to comment Share on other sites More sharing options...
killerrj8 Posted May 6, 2012 Share Posted May 6, 2012 i downloaded you 1.2 and what i noticed that on the responses there was a record / sound file but with 'N's. So it was not saved. I recorded it without mic to see if it works and it did for me.I have working blank audio files for the dialogue. When you record always be sure to hit "Done" and then "Save". I don't know what else could cause the problem. I never even heard of it :/ Link to comment Share on other sites More sharing options...
RyanYTH Posted May 7, 2012 Author Share Posted May 7, 2012 (edited) i downloaded you 1.2 and what i noticed that on the responses there was a record / sound file but with 'N's. So it was not saved. I recorded it without mic to see if it works and it did for me.I have working blank audio files for the dialogue. When you record always be sure to hit "Done" and then "Save". I don't know what else could cause the problem. I never even heard of it :/ killerrj8, thanks very much for your help!! Sorry do you mind elaborating on what you meant by:"there was a record / sound file but with 'N's. So it was not saved"? Sorry lemme list out the steps i did to do this, please correct me if i missed out anything. 1) Double click on Response Text 2) Click on Voice Type, CRDremora to highlight it, 3) Click Record....wait a few seconds, (i did not wait for the blue progress bar to finish loading.) then click Done. 4) Then click Save. 5) Then save the whole esp. Did i miss out any steps? I've tried it ingame and it still didn't work. *EDIT* Ok got it to work now. Apparently it works if i rename all WAV files to FUZ files. Wierd. Below Solution by Seidenweber:http://forums.bethsoft.com/topic/1347417-dialogue-troubles/page__p__20346206#entry20346206 Edited May 7, 2012 by Phyber Link to comment Share on other sites More sharing options...
killerrj8 Posted May 7, 2012 Share Posted May 7, 2012 Glad to hear that it works now :). By "N's" I mean in the sound file / Voice type there are "Lip Sync" and such tabs next to the voice type. Below those 4 words saying lip sync and what not there are letters. There is a 'Y' if it is saved or 'N' when it is not. I think it has to be 'Y' at atleast 2 of them. Not all need to be. Link to comment Share on other sites More sharing options...
Recommended Posts