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Pop up message box for workshop static


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You need to make your static an activator so the player can interact with it and add a script to it to have it pop your message box OnActivate(ObjectReference akActionRef). Statics can't be scripted.

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Uh, now that you ask, I'm not sure I've ever seen a simple "OK" message Box scroll - it does when you get a series of buttons underneath though so I don't see why it shouldn't scroll when you have a long message.

 

In any case, the best solution is probably to shorten up your message, right? :tongue:

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