buzanen Posted May 24, 2018 Share Posted May 24, 2018 (edited) I'm trying to modify an existing mod. The mod has a function in its script that takes actors as an input parameter. I'm wondering if I can modify the script to create a duplicate of that actor in game (for example, if the actor is a bandit (001068FE), I should be able to create a duplicate with console command player.placeatme 001068FE 1; but I'm not sure if that could be done in script). Thanks! ps, the function looks like "function attack(Actor actorRef)" Edited May 24, 2018 by buzanen Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 25, 2018 Share Posted May 25, 2018 PlaceAtMe is a viable papyrus function. However, you may need to use PlaceActorAtMe in some situations. Link to comment Share on other sites More sharing options...
buzanen Posted May 25, 2018 Author Share Posted May 25, 2018 PlaceAtMe is a viable papyrus function. However, you may need to use PlaceActorAtMe in some situations.PlaceActorAtMe works perfectly, thank you! Link to comment Share on other sites More sharing options...
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