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Posted (edited)

I'm trying to modify an existing mod. The mod has a function in its script that takes actors as an input parameter. I'm wondering if I can modify the script to create a duplicate of that actor in game (for example, if the actor is a bandit (001068FE), I should be able to create a duplicate with console command player.placeatme 001068FE 1; but I'm not sure if that could be done in script). Thanks!

 

ps, the function looks like "function attack(Actor actorRef)"

Edited by buzanen
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