YanL Posted May 25, 2018 Share Posted May 25, 2018 Hello. This leg have two meshes, one is the Legion recruit legs with its meatcaps and other is Raider01 legs. How do I dismember this legs and make the boots accompany the limb destroyed? Link to comment Share on other sites More sharing options...
KiCHo666 Posted May 25, 2018 Share Posted May 25, 2018 You have to add boot vertices to vertex groups. BP_LEFTLEG and BP_RIGHTLEG for left and right leg. Link to comment Share on other sites More sharing options...
YanL Posted May 25, 2018 Author Share Posted May 25, 2018 Already has. But I did not know that this problem was solved by vertex, so I erased all of the boot and copied those of the leg. That did the trick. Now I will deepen the investigation and compare the two before the copy, to see what exactly was missing. I come abck later with the answer. Link to comment Share on other sites More sharing options...
YanL Posted May 25, 2018 Author Share Posted May 25, 2018 Actually, never mind. It is a very annoying thing to do, the important thing is that it already worked. Thank you ^^ Link to comment Share on other sites More sharing options...
EPDGaffney Posted May 25, 2018 Share Posted May 25, 2018 In future, you can refer to this:https://wiki.nexusmods.com/index.php/Rigging_skinning_and_dismemberment Link to comment Share on other sites More sharing options...
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