BlueGunk Posted May 28, 2018 Share Posted May 28, 2018 I know VR is a bit wobbly on its birth legs, but has anyone a fix please for this? In character creation, my character is looking at the sky, absolutely craning his / her neck upwards. So I can't do anything with choice of hairs, look on face, etc. I have no idea why the character is doing this - it is weird. Thanks! Link to comment Share on other sites More sharing options...
BlueGunk Posted June 6, 2018 Author Share Posted June 6, 2018 Well - no-one has replied on Reddit or anywhere else on this, apart from one user who suggested it might be my use of VR Mirror.Hmmm. Not sure why my toon has a cricked neck. Off to the physiotherapist in Riverwood. Link to comment Share on other sites More sharing options...
Gamyr Posted June 7, 2018 Share Posted June 7, 2018 Have you tried it both with VR Mirror enabled AND disabled? That'll tell you if the mod is the culprit. Link to comment Share on other sites More sharing options...
BlueGunk Posted June 7, 2018 Author Share Posted June 7, 2018 I tried it with VR Mirror off, but no difference. However, I discovered the character in the Racemenu Screen is set for a person playing standing up.It seems to ignore whatever INI settings we make; it must be using a basic default set-up. If I stand up, I can look down a bit on my toon and it all works OK. That'll teach me to play VR slobbing about in a comfy chair. Now I just wish there was a way of zooming in for hair, eyes, etc. It's a bit difficult choosing eyes when dealing with a two pixel blob. Link to comment Share on other sites More sharing options...
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