LittleBaron Posted May 8, 2012 Share Posted May 8, 2012 I'd like to get a texture to kind of scroll across the surface of a flat mesh, like water but without all the extra game engine baggage. I checked out the EffectShaderProperty but can't really figure it out. If anyone has done something similar, I'd appreciate any help you could give. Thanks! Link to comment Share on other sites More sharing options...
MadNuttah Posted May 9, 2012 Share Posted May 9, 2012 I'd like to get a texture to kind of scroll across the surface of a flat mesh, like water but without all the extra game engine baggage. I checked out the EffectShaderProperty but can't really figure it out. If anyone has done something similar, I'd appreciate any help you could give. Thanks! Hi, in the vanilla alchemyworkstation.nif is a "flowing" liquid which I think is quite similar to what you're searching for. There's a BSLightingShaderPropertyFloatControllerused, may this will point you to the right direction?Cheers. Link to comment Share on other sites More sharing options...
LittleBaron Posted May 9, 2012 Author Share Posted May 9, 2012 Thanks for the tip! So far I can't get it to animate for me, but at least it's a path to try. Link to comment Share on other sites More sharing options...
LittleBaron Posted May 10, 2012 Author Share Posted May 10, 2012 Ureka! It works! Just had to attach it to a constant animation. Thanks again, KUDO already given :biggrin: Link to comment Share on other sites More sharing options...
MadNuttah Posted May 10, 2012 Share Posted May 10, 2012 A pleasure mate, thanks for the Kudos! Link to comment Share on other sites More sharing options...
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