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Creating a custom follower NPC


Ashtasu

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Hello all. I am currently working on a Skyrim mod. Part of this mod is to make this follower. Here's the story. His name is Philip. His girlfriend was lost in a scouting party. When the Player says he'll help him, that's when I want him to start following me.

 

So I don't just want a dialog option being "Follow me." Is there some special script or trick I need to perform so he can follow me after saying I'll help him? Thanks!

 

Forgot to mention, I know how to make a quest dialogue system with an NPC and all that. I've done it with three other characters.

Edited by Ashtasu
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Add the faction PotentialFollowerFaction to your npc then set the value to -1, then add this script at the quest stage when you want to make them a follower:

YourNPCActorProperty.SetRelationshipRank(Game.GetPlayer(), 1)

 

YourNPCActorProperty is the name of the property reference for your npc. You add this on properties button.

http://www.creationkit.com/Bethesda_Tutorial_Basic_Quest_Scripting#Properties

Edited by DizzasterJuice
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