Jump to content

Lack of interior meshes / textures


Kain1985

Recommended Posts

Hi All

 

I play SSE not long.

It took quite few days to make all the mods up and running without issue.

 

But today I noticed something strange. In Markarth barracks piece of floor and roof completelly vanish.

I can see sky and big hole in the floor.

What is best beyound Climates of Tamriel and FLX I have no mods that have influence in interiors shape etc.

 

I dont know if this happen also without any mods. I try to reload the game but no matter when I will enter the barrack this issue is present.

Did anybody have that glith also?

 

Below is my mods load order.

 

 

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
JSwords.esm=1
bsassets.esm=1
bsheartland.esm=1
bs_dlc_patch.esp=1
ClimatesOfTamriel.esm=1
RSkyrimChildren.esm=1
SkyUI_SE.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
seraphim - female body replacer.esp=1
boshd.esp=1
Males of Skyrim.esp=1
SL01AmuletsSkyrim.esp=1
NorthernCardinal.esp=1
Blacksmith Forge Water Fix SE.esp=1
Dibella Blade, Dovah Luv and 11 JaySuS Swords.esp=1
SPTConsistentOlderPeopleSE.esp=1
Modeldernordmod.esp=1
BetterShapedWeaponsLW-XB.esp=1
Immersive Jewelry.esp=1
Immersive Weapons.esp=1
Knight Of Thorns Armor.esp=1
Nordic Wanderer.esp=1
Populated Skyrim Legendary.esp=1
TempleOfMolagBal.esp=1
TheEyesOfBeauty.esp=1
imp_helm_legend.esp=1
BatTravel.esp=1
Varied_Vigilants.esp=1
skyforgedWeapons.esp=1
kynreeve armor.esp=1
dwarfsphere.esp=1
fos - forests of skyrim.esp=1
icepenguinworldmap.esp=1
50 more perk points.esp=1
immersive citizens - ai overhaul.esp=1
dd - enhanced blood main.esp=1
dD-No Screen Blood.esp=1
immersive patrols ii.esp=1
apocalypse - magic of skyrim.esp=1
cloaks&capes.esp=1
ordinator - perks of skyrim.esp=1
skyland.esp=1
forgottencity.esp=1
truestormsse.esp=1
diversedragonscollectionse.esp=1
immersive wenches.esp=1
arcania all in one.esp=1
winterholdtruecapitalruins.esp=1
Clockwork.esp=1
bspatch.esp=1
Ordinator - Beyond Skyrim Bruma Patch.esp=1
Apocalypse - Ordinator Compatibility Patch.esp=1
Nicoroshi Creations.esp=1
SteelShortSword3.esp=1
the paarthurnax dilemma.esp=1
lamposts of skyrim.esp=1
prvtiroyalarmory.esp=1
Lore Weapon Expansion - Daedric Crescent.esp=1
Lore Weapon Expansion - Relics of the Crusader.esp=1
Lore Weapon Expansion.esp=1
Lore Weapon Expansion - Goldbrand.esp=1
dovahkiinGladius.esp=1
lagrie_shadowknight_project.esp=1
ElvenWeapon-Remaster.esp=1
Vivid WeathersSE.esp=1
Vivid Weathers SE - Bruma Patch.esp=1
Vivid Weathers SE - Extended Snow.esp=1
Vivid Weathers - Extended Rain.esp=1
RealisticWaterTwo.esp=1
Eredin's Helmet.esp=1
ClimatesOfTamriel-Dungeons-Hardcore.esp=1
ClimatesOfTamriel-Interiors-Cold.esp=1
EnhancedLightsandFX.esp=1
ELFX - Hardcore.esp=1
ELFX - Exteriors.esp=1
ClimatesOfTamriel-Nights-L3.esp=1
ShadowSpellPackage.esp=1
SkallagrimsArmory.esp=1
RaceMenu.esp=1
ShowRaceMenuAlternative.esp=1
FNIS.esp=1
XPMSE.esp=1
RaceMenuPlugin.esp=0
Sacrosanct - Vampires of Skyrim.esp=1
OpulentOutfits_2017-SSE AIO.esp=1
Armor and Clothing for Vanilla Child Races.esp=1
RSChildren Patch - BS Bruma.esp=1
RSChildren.esp=1
KS Hairdo's.esp=1
AMB Glass Variants Lore.esp=1
Differently Ebony.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Hothtrooper44_ArmorCompilation.esp=1
CommonClothes.esp=1
Babette Replacer.esp=1
better horses.esp=1

Edited by Kain1985
Link to comment
Share on other sites

First, best practice, put your load order in between the spoiler tag. It is considered proper and civilized to do so.

Second, I am not sure how it is "completely vanished". A screenshot is worth a thousand words.

So far, I do not see anything jumping out at me as offenders. But I noticed a few things:

- What is ShowRaceMenuAlternative.esp? Is this another showracemenu mod? And you have Racemenu installed. This can't be good.

- What is lamposts of Skyrim? Is it properly ported Oldrim mod?

- I also noticed some amidianborn equipment that are not yet available on SSE.

- AMB Glass Variants Lore and Differently Epony don't look SSE either.

Are these mods properly ported to SE by yourself or someone you know?

The only thing that is safe (to the best of my knowledge) to use from Oldrim (Old Skyrim) are textures. Not mesh, mesh needs to be converted too. I am using a map from Oldrim. It is fine. I haven't had the need to use as many Oldrim's texture. Everything else definitely needs to port. I tried to convert some Oldrim's mesh for my personal use, thats about it. Porting an .esp may be quite complex (or easy, depending on the mod).

Link to comment
Share on other sites

So its like that:

 

- ShowRaceMenuAlternate.esp is the small mod which give You possibility to enter modding option whenever You wish. It add spell like power that allow You to make changes when You need them.

 

- Lamposts of Skyrim is mod for SSE. It gice lamps on the roads and nothin else.

 

- Amidianborn equipment I installed to check if it will work and until today I have no issues. It add only some weapons and armors.

 

But as You can see there is no mod that have any influence on interiors meshes or textures. And the problem I noticed basically looks like the barracks just didn't load fully.

Screenshots below:

https://naforum.zapodaj.net/8c75c0873587.png.html

https://naforum.zapodaj.net/1d1f7da5ef4b.png.html

Edited by Kain1985
Link to comment
Share on other sites

Ok I found it.

 

The interiors rendering problem was caused by ClimatesOfTamriel-Dungeons-Hardcore.esp.

I have no idea why but this was a problem.

 

I fully reinstalled game ,put all mods one after another and in the end I installed Climates of Tamriel and ELFX.

After this issue came back. After deactivating this one plugin everything work perfectly.

 

I didn't found that COT have any incompatibility with ELFX but I suppose it have after all.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...