Kain1985 Posted June 3, 2018 Share Posted June 3, 2018 (edited) Hi All I play SSE not long.It took quite few days to make all the mods up and running without issue. But today I noticed something strange. In Markarth barracks piece of floor and roof completelly vanish.I can see sky and big hole in the floor.What is best beyound Climates of Tamriel and FLX I have no mods that have influence in interiors shape etc. I dont know if this happen also without any mods. I try to reload the game but no matter when I will enter the barrack this issue is present.Did anybody have that glith also? Below is my mods load order. GameMode=SkyrimSESkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Special Edition Patch.esp=1JSwords.esm=1bsassets.esm=1bsheartland.esm=1bs_dlc_patch.esp=1ClimatesOfTamriel.esm=1RSkyrimChildren.esm=1SkyUI_SE.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1seraphim - female body replacer.esp=1boshd.esp=1Males of Skyrim.esp=1SL01AmuletsSkyrim.esp=1NorthernCardinal.esp=1Blacksmith Forge Water Fix SE.esp=1Dibella Blade, Dovah Luv and 11 JaySuS Swords.esp=1SPTConsistentOlderPeopleSE.esp=1Modeldernordmod.esp=1BetterShapedWeaponsLW-XB.esp=1Immersive Jewelry.esp=1Immersive Weapons.esp=1Knight Of Thorns Armor.esp=1Nordic Wanderer.esp=1Populated Skyrim Legendary.esp=1TempleOfMolagBal.esp=1TheEyesOfBeauty.esp=1imp_helm_legend.esp=1BatTravel.esp=1Varied_Vigilants.esp=1skyforgedWeapons.esp=1kynreeve armor.esp=1dwarfsphere.esp=1fos - forests of skyrim.esp=1icepenguinworldmap.esp=150 more perk points.esp=1immersive citizens - ai overhaul.esp=1dd - enhanced blood main.esp=1dD-No Screen Blood.esp=1immersive patrols ii.esp=1apocalypse - magic of skyrim.esp=1cloaks&capes.esp=1ordinator - perks of skyrim.esp=1skyland.esp=1forgottencity.esp=1truestormsse.esp=1diversedragonscollectionse.esp=1immersive wenches.esp=1arcania all in one.esp=1winterholdtruecapitalruins.esp=1Clockwork.esp=1bspatch.esp=1Ordinator - Beyond Skyrim Bruma Patch.esp=1Apocalypse - Ordinator Compatibility Patch.esp=1Nicoroshi Creations.esp=1SteelShortSword3.esp=1the paarthurnax dilemma.esp=1lamposts of skyrim.esp=1prvtiroyalarmory.esp=1Lore Weapon Expansion - Daedric Crescent.esp=1Lore Weapon Expansion - Relics of the Crusader.esp=1Lore Weapon Expansion.esp=1Lore Weapon Expansion - Goldbrand.esp=1dovahkiinGladius.esp=1lagrie_shadowknight_project.esp=1ElvenWeapon-Remaster.esp=1Vivid WeathersSE.esp=1Vivid Weathers SE - Bruma Patch.esp=1Vivid Weathers SE - Extended Snow.esp=1Vivid Weathers - Extended Rain.esp=1RealisticWaterTwo.esp=1Eredin's Helmet.esp=1ClimatesOfTamriel-Dungeons-Hardcore.esp=1ClimatesOfTamriel-Interiors-Cold.esp=1EnhancedLightsandFX.esp=1ELFX - Hardcore.esp=1ELFX - Exteriors.esp=1ClimatesOfTamriel-Nights-L3.esp=1ShadowSpellPackage.esp=1SkallagrimsArmory.esp=1RaceMenu.esp=1ShowRaceMenuAlternative.esp=1FNIS.esp=1XPMSE.esp=1RaceMenuPlugin.esp=0Sacrosanct - Vampires of Skyrim.esp=1OpulentOutfits_2017-SSE AIO.esp=1Armor and Clothing for Vanilla Child Races.esp=1RSChildren Patch - BS Bruma.esp=1RSChildren.esp=1KS Hairdo's.esp=1AMB Glass Variants Lore.esp=1Differently Ebony.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Hothtrooper44_ArmorCompilation.esp=1CommonClothes.esp=1Babette Replacer.esp=1better horses.esp=1 Edited June 3, 2018 by Kain1985 Link to comment Share on other sites More sharing options...
tomomi1922 Posted June 3, 2018 Share Posted June 3, 2018 First, best practice, put your load order in between the spoiler tag. It is considered proper and civilized to do so.Second, I am not sure how it is "completely vanished". A screenshot is worth a thousand words.So far, I do not see anything jumping out at me as offenders. But I noticed a few things:- What is ShowRaceMenuAlternative.esp? Is this another showracemenu mod? And you have Racemenu installed. This can't be good. - What is lamposts of Skyrim? Is it properly ported Oldrim mod?- I also noticed some amidianborn equipment that are not yet available on SSE. - AMB Glass Variants Lore and Differently Epony don't look SSE either.Are these mods properly ported to SE by yourself or someone you know?The only thing that is safe (to the best of my knowledge) to use from Oldrim (Old Skyrim) are textures. Not mesh, mesh needs to be converted too. I am using a map from Oldrim. It is fine. I haven't had the need to use as many Oldrim's texture. Everything else definitely needs to port. I tried to convert some Oldrim's mesh for my personal use, thats about it. Porting an .esp may be quite complex (or easy, depending on the mod). Link to comment Share on other sites More sharing options...
Kain1985 Posted June 3, 2018 Author Share Posted June 3, 2018 (edited) So its like that: - ShowRaceMenuAlternate.esp is the small mod which give You possibility to enter modding option whenever You wish. It add spell like power that allow You to make changes when You need them. - Lamposts of Skyrim is mod for SSE. It gice lamps on the roads and nothin else. - Amidianborn equipment I installed to check if it will work and until today I have no issues. It add only some weapons and armors. But as You can see there is no mod that have any influence on interiors meshes or textures. And the problem I noticed basically looks like the barracks just didn't load fully.Screenshots below:https://naforum.zapodaj.net/8c75c0873587.png.htmlhttps://naforum.zapodaj.net/1d1f7da5ef4b.png.html Edited June 3, 2018 by Kain1985 Link to comment Share on other sites More sharing options...
Kain1985 Posted June 3, 2018 Author Share Posted June 3, 2018 Ok I found it. The interiors rendering problem was caused by ClimatesOfTamriel-Dungeons-Hardcore.esp.I have no idea why but this was a problem. I fully reinstalled game ,put all mods one after another and in the end I installed Climates of Tamriel and ELFX.After this issue came back. After deactivating this one plugin everything work perfectly. I didn't found that COT have any incompatibility with ELFX but I suppose it have after all. Link to comment Share on other sites More sharing options...
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