tetradite Posted May 9, 2012 Share Posted May 9, 2012 I'm building a new town, and it's sighted basically bang on a WETrigger and associated set of xmarkers/headings etc. As far as I can tell, the WETrigger is just the trigger to spawn one of the random "Wasteland Encounters" from the quest of the same name (i.e Vigilants of Stendarr, Elf on his way to Azura, drunken revellers etc). Am I right in assuming that I can pretty much do what I like with this Trigger (and markers etc) including moving it away or deleting entirely (as there are loads of these triggers and it's not any kind of linear quest I won't really be impacting vanilla or breaking the quest)? I'm pretty sure I'm right, just wanted some reassurance as my assumptions are based on logic and Skyrim/CK aren't. :) Link to comment Share on other sites More sharing options...
scrivener07 Posted May 10, 2012 Share Posted May 10, 2012 I cant say with certainty either but I can say my gut agrees with yours . :biggrin: lol Link to comment Share on other sites More sharing options...
tetradite Posted May 10, 2012 Author Share Posted May 10, 2012 Cheers dude. Think I'll just shunt it along a but, a lot of those encounters make as much sense for the edge of a town as they do "out in the wilds". Link to comment Share on other sites More sharing options...
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