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"OnDistanceGreaterThan" only fires once?


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Any of you guys has played with these functions "OnDistanceGreaterThan" or "OnDistanceLessThan"?

 

When I debug them, they only seem to fire once and that's it. Does it mean that once the distance has been reached, the game stops listening for it?

Do we need to unregister and register again like we did for "OnSingleUpdate"?

 

Many thanks in advance for any input :smile:

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