Jontron Posted May 10, 2012 Share Posted May 10, 2012 Hey everyone. I got a new computer recently and thought I'd revisit Oblivion with a comp that could handle it. This is my third reinstall after experiencing severe crashing my first two attempts at modding it up. This time I carefully installed a suite of mods including FCOM, Unique Landscapes, Qarl's TP, and the unofficial patches. I followed detailed guides for the install of all of these and I'm pretty sure I did it right. The game would run great but I kept running into crashes in certain areas. Outside of anvil the game crashed constantly in the exact same place. I tried lowering video settings, but no dice, so I uninstalled Unique Landscapes. I rebooted the game, but then none of my savegames would load. The loading bar would get to about 20% then BOOM CTD. Every. Time. "Ok, cool, I get it. You want you're Unique Landscapes back?" I re-installed UL but things got worse... the game won't start at all. I mean, I tried loading from OBSE, oblivion.exe, and the launcher, and it's always the same. The screen flickers for a second, then nothing. I took away UL again, but the same thing is happening. I read on another topic that selecting "Disable Desktop Composition" in compatibility settings can fix this. Oddly, it fixed it a couple boots, but the save games still wouldn't load. Then I uninstalled another mod and now the game won't start up again, regardless of the Desktop Composition setting. Also, according to BOSS, Wrye Bash, and OMM my mods are good. So... help please? (Please don't say re-install. With mods, that takes for freakin ever, and I can't go through all of that again just to have more crashing) LOAD ORDER WOOP Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmFCOM_Convergence.esmBetter Cities Resources.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espBetter Cities .espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_FrancescosNamedBosses.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espMIS Low Wind.espAtmospheric Oblivion.espStorms & Sound.espIWR-Lights.espIWR-Windows.espIWR-Shutters.espAliveWaters.espAliveWaters - Koi Addon.espAliveWaters - Slaughterfish Addon.espStreamline 3.1.espANB_Portable_Bedroll.espBob's Armory Oblivion.espFCOM_BobsArmory.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espFCOM_Convergence.espFCOM_RealSwords.espMart's Monster Mod - More Wilderness Life No Gates.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espxulSnowdale.espxulCliffsOfAnvil.espxulSilverfishRiverValley.espxulJerallGlacier.espxulTheEasternPeaks.espNatural_Vegetation_by_Max_Tael.espBetter Cities Full.espBetter Cities - VWD of the IC.espBetter Imperial City.espBetter Cities Full FPS Patch.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Imperial City FPS Patch.espBetter Cities - Unique Landscape Imperial Isle.espLandMagicPatch.espBashed Patch, 0.esp Comp Stats:CPU: Intel i-5-2310 Quad Core 2.9 GhzGPU: NVIDIA Geforce 550-TiRAM: 8 gigsHarddrive: Seagaate Barracuda 1.5 TB, 7200 rpmSound card: pure on-board crap Link to comment Share on other sites More sharing options...
Jontron Posted May 10, 2012 Author Share Posted May 10, 2012 Aha! So I reinstalled UL, restarted my computer, selected "Disable Desktop Composition" and now the game starts again. YEAH But loading save games still doesn't work at all. It loads about 10% of the way, stops then CTD. I tried loading earlier saves, like ones indoors, to no avail. Link to comment Share on other sites More sharing options...
Jontron Posted May 10, 2012 Author Share Posted May 10, 2012 Ok well nobody is really helping me, but I think I've found the problem. I unchecked all of the .esm and .esp files in obmm and started adding mods and testing the game one by one. I added all of the FCOM patches at the same time and the savegame problem happened again. Here is my current load order: Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmFCOM_Convergence.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_FrancescosNamedBosses.espBob's Armory Oblivion.espFCOM_BobsArmory.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espOMOBS_SI.espFCOM_Convergence.espFCOM_RealSwords.espMart's Monster Mod - More Wilderness Life No Gates.espBashed Patch, 0.esp Advice? Link to comment Share on other sites More sharing options...
HeyYou Posted May 11, 2012 Share Posted May 11, 2012 If your save depends on ESM's that aren't there.... 50/50 chance it will crash on loading. Bash has the ability to remove masters from your save..... not sure if that will enable them to load successfully though. Use bash to see what mods your save wants, make sure those are loaded....... Natural_Weather_HDR_by_Max_Tael.esp is know to potentially cause some issues..... Using all natural weather instead is a good idea. Link to comment Share on other sites More sharing options...
Jontron Posted May 11, 2012 Author Share Posted May 11, 2012 If your save depends on ESM's that aren't there.... 50/50 chance it will crash on loading. Bash has the ability to remove masters from your save..... not sure if that will enable them to load successfully though. Use bash to see what mods your save wants, make sure those are loaded....... Natural_Weather_HDR_by_Max_Tael.esp is know to potentially cause some issues..... Using all natural weather instead is a good idea. Just tried loading masters in bash, which turned my saves nice and purple, but the result was the same: Load to 15% and crash. Natural Weather is disabled, so I don't think it's that. The problem only happens when I have the FCOM suite of mods enabled, with the second load order I posted up. Link to comment Share on other sites More sharing options...
discovery1 Posted May 12, 2012 Share Posted May 12, 2012 I had a similar problem that would crash on loading, and when it did eventaully load, fast travel was impossible.Running the game with no mods installed still had the same outcome, so I had a look at obse plugins and removed them one by one. The problem turned out to be oblivion stutter remover, which was corrupted. Replacing it from my stock with the same version solved the problems. I still get the occasional crash around anvil like you do. There is one particular cell there that will always cause problems if it is modified in anyway. Also the waterfront is impossible to visit, but I do have over 220 mods running so it is not suprising. Of course when upgrading rigs and expecting modded oblivion to simply roll over and behave is pie in the sky as we all expect to mod the game with massively texture rich graphic improvements that all have to load in an instant when you fast travel or indeed load a game. The bigger your texture mods then the bigger your chance of one not loading properly and triggering a ctd I am afraid. Do you use fraps? I have a 550 card as well and it does not like the fraps codec. It ran perfctly well on my old ati card but cell changes will cause ctds if fraps is running. I have proved this beyond doubt by continually enabling and disabling fraps. Link to comment Share on other sites More sharing options...
Jontron Posted May 14, 2012 Author Share Posted May 14, 2012 I had a similar problem that would crash on loading, and when it did eventaully load, fast travel was impossible.Running the game with no mods installed still had the same outcome, so I had a look at obse plugins and removed them one by one. The problem turned out to be oblivion stutter remover, which was corrupted. Replacing it from my stock with the same version solved the problems. I still get the occasional crash around anvil like you do. There is one particular cell there that will always cause problems if it is modified in anyway. Also the waterfront is impossible to visit, but I do have over 220 mods running so it is not suprising. Of course when upgrading rigs and expecting modded oblivion to simply roll over and behave is pie in the sky as we all expect to mod the game with massively texture rich graphic improvements that all have to load in an instant when you fast travel or indeed load a game. The bigger your texture mods then the bigger your chance of one not loading properly and triggering a ctd I am afraid. Do you use fraps? I have a 550 card as well and it does not like the fraps codec. It ran perfctly well on my old ati card but cell changes will cause ctds if fraps is running. I have proved this beyond doubt by continually enabling and disabling fraps. Thanks for the suggestions.I tried reinstalling OSR, but same result. I don't have fraps running, so that's not it. I am, however, using Qarl's texture pack. The thing is, the game worked fine with Qarl's installed but no mods running, but had an issue when I turned on the FCOM mods. Maybe the FCOM conflicts with qarl's, or something. Link to comment Share on other sites More sharing options...
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