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D&D quiz


Narynzine

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Found this on LJ and thought i'd share:)

Well, i found it amusing and quite detailed anyway:D

 

I Am A: Neutral Good Elf Ranger

 

Alignment:

Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

 

Race:

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

 

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

 

Secondary Class:

Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

 

Deity:

Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

 

Find out What D&D character are you?, courtesy of Neppyman

 

Does it show that i have a thing about Elves and Rangers? lmao!

 

edit: Fixed it so that it should show right in here

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Lawful Good Elf Ranger Druid

Follower Of Mielikki

 

Alignment:

Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

 

Race:

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

 

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

 

Secondary Class:

Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

 

Deity:

Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

 

That sounds cool I guess, only thing is I know nothing about D&D so it doesn't reallymake sense...

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Hm, sounds about right....

 

True Neutral Elf Ranger Fighter

Follower Of Silvanus

 

Alignment:

True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

 

Race:

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

 

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

 

Secondary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

 

Deity:

Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

 

 

Law & Chaos:

Law ----- (-3)

Neutral - XXXXXXX (7)

Chaos --- XXXXXX (6)

 

Good & Evil:

Good ---- XXXXXXXX (8)

Neutral - (-6)

Evil ---- XXXXXXXX (8)

 

Race:

Human ---- XXXXXX (6)

Half-Elf - XXXXXXXX (8)

Elf ------ XXXXXXXXX (9)

Halfling - (-1)

Dwarf ---- (-1)

Half-Orc - X (1)

Gnome ---- XXX (3)

 

Class:

Fighter - XXXXX (5)

Ranger -- XXXXXXXX (8)

Paladin - (-6)

Cleric -- (-3)

Mage ---- (0)

Druid --- XXXX (4)

Thief --- X (1)

Bard ---- XXXX (4)

Monk ---- (-2)

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Another ranger here it seems.

 

Lawful Neutral Elf Ranger Mage

Follower Of Silvanus

 

Alignment:

Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

 

Race:

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

 

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

 

Secondary Class:

Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

 

Deity:

Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

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Just what I thought:

 

Neutral Good Half-Orc Fighter Ranger

 

Follower Of Lathander

 

 

Alignment:

Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

 

Race:

Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

 

Primary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

 

Secondary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

 

Deity:

Lathander is the Neutral Good god of spring, dawn, birth, and renewal. His followers believe in new beginnings, and work for the betterment of all. They have no preferred weapon, but they typically wear plate mail and a shield, with red and yellow tinting. Lathander's symbol is rosy pink disk, typically cut from rose quartz.

 

 

Law & Chaos:

Law ----- X (1)

Neutral - XXXXXXX (7)

Chaos --- XXXXXX (6)

 

Good & Evil:

Good ---- XXXXXXXXXXXXXXXX (16)

Neutral - (-2)

Evil ---- (0)

 

Race:

Human ---- X (1)

Half-Elf - (0)

Elf ------ XXXXX (5)

Halfling - (-8)

Dwarf ---- X (1)

Half-Orc - XXXXXXXXX (9)

Gnome ---- (-4)

 

Class:

Fighter - XXXXXXXXX (9)

Ranger -- XXXXXXXX (8)

Paladin - XXXXXX (6)

Cleric -- (0)

Mage ---- (0)

Druid --- XXXXX (5)

Thief --- (-8)

Bard ---- (-1)

Monk ---- XX (2)

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Well it appears the site has a "ranger bias"

-----------------------------

Chaotic Good Human Ranger Fighter

Follower Of Shaundakul

 

Alignment:

Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

 

Race:

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

 

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

 

Secondary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

 

Deity:

Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.

---------------

 

I don't usually play a ranger though, tend toward a paladin like character, who is primarily a fighter, but has some magic skills. I did get it to "roll up" a neutral good elf mage thief with a mix of random and obvious magic user answers.

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