Jump to content

Are these mods OK and won't cause trouble? I wanted to know if I will be able to run the game properly with them.


Neotis

Recommended Posts

Graphic mods:
Nyclix's ENB Reshade
Enhanced Lights and FX
Vivid Weathers
Verdant: A Grass Plugin
Skyrim Flora Overhaul
Simply Bigger Trees
Skyrim 3D Trees
Gecko's 4k mountain textures
Nordic Snow
Osmodius Texture Pack
Skyrim 2017 Textures (Don't overwrite mods above)
Enhanced Textures detail
Static Mesh Improvement Mod (Overwrite all graphic mods)
High Poly project (Overwrite all graphic mods)
Forgotten Retex Project (Dont'overwrite mods above)
Book covers of Skyrim
Unique Booze Bottles
Total Character Makeover ?
CBBE ?
The Eyes of Beauty
Improved Closed Face Helmets
Real Bows ?
Leanwolf's Better-Shaped Weapons SE ?
Wet&Cold
Footprints ?
Joy of Perspective
Rustic Dragon Corpse SE
A Quality World Map
Unique Uniques
Rustic Clothing
Wonders of Weather
Rustic Death Hound and Gargoyle
Improved Fish
Glorious Dwarven Metal
Landscape Fixes For Grass Mods SE
Rustic Elder Scroll
Stunning Statues of Skyrim
Kaarstag-Frost King Reborn,Skeleton,Draugr,Dragon Priest,Giant,Falmer,Hagraven,Troll,Sabrecat,Mammoth,Wispmother
Enhanced Blood Textures
Shields of the Holds
Combat mods:
Combat Evolved
Mortal Enemies
Violens
Bug fixes and improvements:
Unofficial Skyrim SE Patch
SKSE64
SkyUI
Sovngarde Font Replacer
Character mods:
CBBE
Femine Khajiit
Femine Argonian
ApachiiSkyHair
Camp mods:
Camp Argentom
Camp Varglya
Creature mods:
SkyTEST-Realistic Animals and Predators
Immersive Patrols
Diverse Dragons Collection
OBIS
Immersive Citizens
More Werevolves
Populated Lands Roads Paths
Populated Cities Towns Villages
Realistic Ragdolls and Force
Daedric Beasts-Wendigos and Howlers ?
The Blood Horker ?
Grahl - The Ice Troll ?
Diverse Skyrim ?
Public Executions
Add-ons:
Skyrim Better Roads
Unique Borders
Khajiit Speak ?
Relationship Dialogue Overhaul
Sacrosanct
Master of Disguise
Royal Armory
Zim's Immersive Artifacts
Guard Dialogue Overhaul
Hold Border Banners
Andromeda
Stormlord Armor ?
Pastel Map Markers
Open Civil War
Sound mods:

Audio Overhaul
Immersive Sounds
PS: It is for Skyrim Special Edition
Edited by Neotis
Link to comment
Share on other sites

And crash.

I’m assuming you are new to modding Skyrim, I’d recommend looking at guides like this one

https://www.nexusmods.com/skyrimspecialedition/mods/15984

Which give a good idea of how to prepare the game for modding, and how to use ssedit and wyrebash for patching.

 

The guide does not really cover body mods, but as oldmansbeard says always think about the prerequisites, read the comments section of mods as well to look out for issues.

Link to comment
Share on other sites

No, your game will crash instantly with those, and only those, installed.

 

To take a random example, CBBE requires the XPMSSE skeleton, which you haven't listed, but XPMSSE includes Realistic Ragdolls which you have listed.

 

tl;dr - you need to think about the prerequisites for each mod.

So that means I should remove Realistic Ragdolls and Force and install Xp32 maximum skeleton? Thanks.

Edited by Neotis
Link to comment
Share on other sites

And crash.

I’m assuming you are new to modding Skyrim, I’d recommend looking at guides like this one

https://www.nexusmods.com/skyrimspecialedition/mods/15984

Which give a good idea of how to prepare the game for modding, and how to use ssedit and wyrebash for patching.

 

The guide does not really cover body mods, but as oldmansbeard says always think about the prerequisites, read the comments section of mods as well to look out for issues.

Thanks

Link to comment
Share on other sites

 

No, your game will crash instantly with those, and only those, installed.

 

To take a random example, CBBE requires the XPMSSE skeleton, which you haven't listed, but XPMSSE includes Realistic Ragdolls which you have listed.

 

tl;dr - you need to think about the prerequisites for each mod.

So that means I should remove Realistic Ragdolls and Force and install Xp32 maximum skeleton? Thanks.

 

Not necessary. CBBE has absolutely no requirements unless you're after body physics.

 

As for the rest of the mods, from a glance I don't see any obvious conflicts. You should still read each mod description, and not just install everything at once.

Link to comment
Share on other sites

 

 

No, your game will crash instantly with those, and only those, installed.

 

To take a random example, CBBE requires the XPMSSE skeleton, which you haven't listed, but XPMSSE includes Realistic Ragdolls which you have listed.

 

tl;dr - you need to think about the prerequisites for each mod.

So that means I should remove Realistic Ragdolls and Force and install Xp32 maximum skeleton? Thanks.

 

Not necessary. CBBE has absolutely no requirements unless you're after body physics.

 

As for the rest of the mods, from a glance I don't see any obvious conflicts. You should still read each mod description, and not just install everything at once.

 

My bad, sorry.

Link to comment
Share on other sites

@OP

Use a guide

SMIM and high poly project should be near the top of your graphics load order and be overwritten by subsequent mods

Also Flora overhaul, bigger trees and 3d trees all do similar things. I would not recommend using all 3

Think you need to go back and read the mod descriptions

Link to comment
Share on other sites

 

 

No, your game will crash instantly with those, and only those, installed.

 

To take a random example, CBBE requires the XPMSSE skeleton, which you haven't listed, but XPMSSE includes Realistic Ragdolls which you have listed.

 

tl;dr - you need to think about the prerequisites for each mod.

So that means I should remove Realistic Ragdolls and Force and install Xp32 maximum skeleton? Thanks.

 

Not necessary. CBBE has absolutely no requirements unless you're after body physics.

 

As for the rest of the mods, from a glance I don't see any obvious conflicts. You should still read each mod description, and not just install everything at once.

 

Thanks

Link to comment
Share on other sites

@OP

Use a guide

SMIM and high poly project should be near the top of your graphics load order and be overwritten by subsequent mods

Also Flora overhaul, bigger trees and 3d trees all do similar things. I would not recommend using all 3

Think you need to go back and read the mod descriptions

Thanks I am now only using Flora Overhaul and Bigger Trees

Edited by Neotis
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...