mechanarwhal Posted June 16, 2018 Share Posted June 16, 2018 Hi all, I'm new to scripting and have decided to start my journey into modding by just changing a few things about a mod called Become a Bard. Basically I'm trying to add support magic to the different songs in hopes of creating a viable support bard for when Skyrim Together finally is finished. The issue I'm having is with the script that runs when the songs are played. I want to turn it into multiple scripts so that each of the new spells I'm adding will play a specific sound and skip the songbook menu that pops up. I've tried copy pasting the script's contents into another script and having a spell run the new script, but it wont activate the sound or lute animation, and I can't figure out why. I've checked every other script in the BSA to see if it references by name the original script, but none do. Sorry if this is a noob problem, like I said, I am, in fact, a noob when it comes to this. Any help is appreciated. Link to comment Share on other sites More sharing options...
Evangela Posted June 16, 2018 Share Posted June 16, 2018 You could just use one script, for all magic effects tied to the spells, and just change the sound properties for the associated spell you want it to play on. Scripts are objects like anything else in the game and can be have instances of themselves. Link to comment Share on other sites More sharing options...
mechanarwhal Posted June 16, 2018 Author Share Posted June 16, 2018 You could just use one script, for all magic effects tied to the spells, and just change the sound properties for the associated spell you want it to play on. Scripts are objects like anything else in the game and can be have instances of themselves.Interesting, I'll look into that now. Any idea why the new script wouldn't work though? (Just for my edification.) Link to comment Share on other sites More sharing options...
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