Jump to content

Liberator Rifle??


NekoMaster

Recommended Posts

Alright so I finally decided to deal with Tabitha at Black mountain, and in the storage building beside the building with Tabitha I found I rifle I have never seen in the game (or from other DLCs/mods like GRA or Classic Fallout weapons). The rifle is called "Liberator Rifle" and its not on the wiki so Its not a vanilia or DLC weapon. Its stock capacity is 20 rounds (.308 Ammo), and its semi-auto with normal iron sites similar to the battle rifle. Also the gun looks a lot like a black FN FAL, and has the letters L1A1 on its left side.

 

Does anyone know what mod the Liberator Rifle comes from? I really want to mod it to make it a more useful rifle like I did with the service rifle and marksmen carbine (I essentially turned them into a M16 and a Scoped M4)

Link to comment
Share on other sites

Alright so I finally decided to deal with Tabitha at Black mountain, and in the storage building beside the building with Tabitha I found I rifle I have never seen in the game (or from other DLCs/mods like GRA or Classic Fallout weapons). The rifle is called "Liberator Rifle" and its not on the wiki so Its not a vanilia or DLC weapon. Its stock capacity is 20 rounds (.308 Ammo), and its semi-auto with normal iron sites similar to the battle rifle. Also the gun looks a lot like a black FN FAL, and has the letters L1A1 on its left side.

 

Does anyone know what mod the Liberator Rifle comes from? I really want to mod it to make it a more useful rifle like I did with the service rifle and marksmen carbine (I essentially turned them into a M16 and a Scoped M4)

 

 

project nevada... the equipment addon, seems to be what youre looking for.

Link to comment
Share on other sites

Alright so I finally decided to deal with Tabitha at Black mountain, and in the storage building beside the building with Tabitha I found I rifle I have never seen in the game (or from other DLCs/mods like GRA or Classic Fallout weapons). The rifle is called "Liberator Rifle" and its not on the wiki so Its not a vanilia or DLC weapon. Its stock capacity is 20 rounds (.308 Ammo), and its semi-auto with normal iron sites similar to the battle rifle. Also the gun looks a lot like a black FN FAL, and has the letters L1A1 on its left side.

 

Does anyone know what mod the Liberator Rifle comes from? I really want to mod it to make it a more useful rifle like I did with the service rifle and marksmen carbine (I essentially turned them into a M16 and a Scoped M4)

 

 

project nevada... the equipment addon, seems to be what youre looking for.

 

Turns out just before I looked at this I found it in Project Nevada's stuff. Instead of making it automatic though, I made it fire faster to keep the Iron sites aligned (something that I wish would stay with the service rifle and such... though automatic rifles is better then having a bunch of NCR troppers with pea shooters)

Link to comment
Share on other sites

Alright so I finally decided to deal with Tabitha at Black mountain, and in the storage building beside the building with Tabitha I found I rifle I have never seen in the game (or from other DLCs/mods like GRA or Classic Fallout weapons). The rifle is called "Liberator Rifle" and its not on the wiki so Its not a vanilia or DLC weapon. Its stock capacity is 20 rounds (.308 Ammo), and its semi-auto with normal iron sites similar to the battle rifle. Also the gun looks a lot like a black FN FAL, and has the letters L1A1 on its left side.

 

Does anyone know what mod the Liberator Rifle comes from? I really want to mod it to make it a more useful rifle like I did with the service rifle and marksmen carbine (I essentially turned them into a M16 and a Scoped M4)

 

 

project nevada... the equipment addon, seems to be what youre looking for.

 

Turns out just before I looked at this I found it in Project Nevada's stuff. Instead of making it automatic though, I made it fire faster to keep the Iron sites aligned (something that I wish would stay with the service rifle and such... though automatic rifles is better then having a bunch of NCR troppers with pea shooters)

 

I think that could be modable. a few of the data fields in the weapon itself should be related to the animation and how it plays. Im not that proficiency with fnvedit so im not sure which ones. sorry couldnt be that helpful.

Link to comment
Share on other sites

Alright so I finally decided to deal with Tabitha at Black mountain, and in the storage building beside the building with Tabitha I found I rifle I have never seen in the game (or from other DLCs/mods like GRA or Classic Fallout weapons). The rifle is called "Liberator Rifle" and its not on the wiki so Its not a vanilia or DLC weapon. Its stock capacity is 20 rounds (.308 Ammo), and its semi-auto with normal iron sites similar to the battle rifle. Also the gun looks a lot like a black FN FAL, and has the letters L1A1 on its left side.

 

Does anyone know what mod the Liberator Rifle comes from? I really want to mod it to make it a more useful rifle like I did with the service rifle and marksmen carbine (I essentially turned them into a M16 and a Scoped M4)

 

 

project nevada... the equipment addon, seems to be what youre looking for.

 

Turns out just before I looked at this I found it in Project Nevada's stuff. Instead of making it automatic though, I made it fire faster to keep the Iron sites aligned (something that I wish would stay with the service rifle and such... though automatic rifles is better then having a bunch of NCR troppers with pea shooters)

 

I think that could be modable. a few of the data fields in the weapon itself should be related to the animation and how it plays. Im not that proficiency with fnvedit so im not sure which ones. sorry couldnt be that helpful.

 

Thats alright, like I said, I already figured it all out, and I use GECK since I used it for Oblivion and Fallout 3

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...