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Khajiit face trouble


ArmedKevin117

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Basically, I'm trying to make a mod that adds a Khajiit NPC, but the face color isn't changing. I have the basic skin tone just the way I want it, but right at the neck line the color changes back to the default gray and it's driving me nuts. I tried changing the colors of all the different "face parts" and changing the complexion setting around, but nothing. What am I doing wrong?
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How to:

1. Download TESVSnip

2. Open your .esp with tesvsnip

3. Save .esp as Master File (esm)

4. Open .esm in CK

5. Click on your created Char in "Object Window"

6. Press STRG+F4 and click YES

7. Uncheck the old .esp in datafiles and mark the esm as active

8. have fun

 

It´s the only way to get the Facecolor matching to the body...

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You're not doing anything wrong. This is an infamous bug in the CK when creating NPC's. What you need to do is after you make your changes to the npc's face. the face gen data needs to be updated. All you need to do is Ctrl + F4 while you have the NPC highlighted in the Object window. You'll be asked "Do you want to update selected NPC?" choose yes. This should solve the grey face bug.
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Alright, issue solved. A tutorial for people who have the same problem:

 

Download TESVsnip.

 

Open your esp file in TESVsnip.

 

Click save, select Master file. Make sure not to click on the esp to copy its name when saving. This will make it save as an esp.

 

Open the esp in CK. Select the character in the Object Window and press ctrl+f4. Answer yes.

 

You should now have an esp and an esm with the same name. In CK's dump folder, you should also have a "meshes" and a "textures" folder.

 

Go into both of those until you come to a folder called Skyrim.esm (both should have it) and rename each after your custom esm.

 

Take the esp, the esm, and the two folders. Put them all in a zip folder by the name of your mod.

 

Now use the NMM to add your custom mod and enjoy your Khajiit with the face you intended.

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