yttermayn Posted May 17, 2012 Share Posted May 17, 2012 Anybody have any idea where the values are that control your movement when you are casting a master level destruction spell? I'd like to make a mod to disable that, but I cant seem to find the bits that control that. Link to comment Share on other sites More sharing options...
yttermayn Posted May 29, 2012 Author Share Posted May 29, 2012 Anybody have any idea where the values are that control your movement when you are casting a master level destruction spell? I'd like to make a mod to disable that, but I cant seem to find the bits that control that. (sigh) Guess not. Link to comment Share on other sites More sharing options...
eliasfh35 Posted November 7, 2014 Share Posted November 7, 2014 I've found some things under magic effects called:FXBaneUndeadBodyHolderFXBlizzardBodyHolderFXFireStormBodyHolderFXIllusionMassGreenBodyHolderFXIllusionMassRedBodyHolderFXParalyzeMassBodyHolderFXRitualHealBodyHolderFXRitualReanimateBodyHolderFXShieldMassBodyHolderFXSummonMassBodyHolder It might be them. And by the way i think this is a great idea. Link to comment Share on other sites More sharing options...
tx12001 Posted November 7, 2014 Share Posted November 7, 2014 just find the magic effect in the CK and remove the RitualEffectSpell Keyword from them. Link to comment Share on other sites More sharing options...
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