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.nif


Zonko

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How do you go about creating the .nif files required to make body parts for charcters any advice would be helpfull, if this helps I can create .max files and .3ds files but I dont know if its even possible to convert them.

Thanks - Zonko

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Well you heard wrong. The export plugin is for 3dsmax 3/4/5 only. Gmax is absolutely worthless by itself.

 

There is a way to do it, if you've got someone (like me, but with a non-buggy computer) with 3dsmax. You can export Gmax -> QuakeIII and use a file conversion program to convert QuakeIII -> a format 3dsmax can import, then export that to .nif. But it's far from "100%", since the process adds in some unwanted smoothing, and I have yet to test it with models with textures applied already.

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