kaneydien Posted May 17, 2012 Share Posted May 17, 2012 This is what I am trying to do. I want to give the player the option of bribing an NPC with 500 gold. If the player clicks on the option to give the 500 gold to the npc, I want the result to be based on the current players speechcraft skill. Example:I meet an NPC. He has information I want him to tell me. I offer him 500 gold. The game checks if I have a speechcraft skill of 25 or greater. If I do, I get response #1, if I do not, I get response #2. Any help with explaining how to do this would be great. Thanks! Link to comment Share on other sites More sharing options...
DizzasterJuice Posted May 17, 2012 Share Posted May 17, 2012 (edited) Create 1 Topic with 2 different Topic Infos. First topic info has condition of "GetActorValue" "Speechcraft" >= 25 Run on = Target, Response text = response #1Second topic info has condition of "GetActorValue" "Speechcraft" < 25 Run on = Target, Response text = response #2 Edited May 17, 2012 by DizzasterJuice Link to comment Share on other sites More sharing options...
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