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Snapping node on custom mesh?


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Hello,

 

I started working on a mod with lamps which requires the lamp shade to snap onto a lamp post.

 

I added an EditorMarker and ConnectPoint to the shade, as well as the WorkshopMustBeSnappedAV.

 

As for the Lamp Post, I added 3 editor markers and a ConnectPoint, so it will touch the ground properly.

 

Despite all of these things being done, the shades won't connect to the posts.

 

Suggestions?

 

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The EditorMarker is not required - it is simply a visual identifier and since nifskope now displays the snap point it's entirely redundant.

 

Your lamp snap point and your lamp post snap point must both have the same name, but not the same -Dif particle eg. Snap-Dif will not snap to Snap-Dif, but Snap-Dif will snap to Snap-Dif2.

 

If they snap, but are in red try to reduce the lamp bounds.

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