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When Freedom Calls Quest Bug that Stops Progression


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I keep encountering an issue with this quest. No matter how many games I start, what combination of mods I have installed on a profile, I keep encountering the same issue every time I play the game. When doing the Freedom Calls Quest, after getting the Power Armor on the roof of the museum, then taking the mini-gun from the vertibird that's it. The raiders that I need to clear out of concord never spawn, the death claw never spawns and there seems to be no way to advance the quest. Sometimes when I take the minigun off the vertibird the quest marker never moves and the game seems not to recognise I have picked it up and equipped it. If I go back into the Museum, Preston and Co are still upstairs in their little room and if I try to speak to anyone they just tell me to go get on the roof.

 

Anyone know how to fix this issue? Is there a way to restart the quest via console commands or get the next step of the quest to start via console commands? I can't believe so early into a new playthrough the games is broken already.

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Have you done this step without any mods? I have never had an issue with this quest, as I all ways do it early in game.

 

If so, and using this console is the only option, but never recommended type this

 

setstage min00 80

 

 

http://fallout.wikia.com/wiki/Fallout_4

 

I use Fallout Wiki page a lot when I have issues with quest's or need to find a location, or console commands.

Edited by bill8872
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Without Mods installed the Game Progresses as Normal from a New Game Save, sadly loading a save I used mods on still seems to leave them broken and unable to complete the quest. So I'm assuming the fault it Mod related. I also noticed on another seperate profile, with a different mod configuration that I also encountered an issue in Sanctuary with Codsworth, when you get the quest to explore Sanctuary and remove hostiles. Despite killing all the Bloatfly in both Houses, Codsworth remains in Alert Mode and within the first house, thus this Quest doesn't continue or complete either.

 

I've had a quick look at the Load Order in FO4Edit and don't see anything that messes with any of the Quests. So at this stage I wonder if it's a script issue. I wonder if starting a game with a lot of mods enabled that have scripts ultimately breaks the game as the they all try to load and run at the start of a new game and the engine can't handle it. I remember having similar issues with Skyrim and some mods, which required you to use an Alternate Start Mod, which gave the engine a bit of breathing room to load all the mods and data, before actually loading the majority of game data. I'll temporarily disable a lot of my mods and try starting a new game, get out of the vault and then save/exit the game and load mods a couple at a time then, restart the game and let them load before saving and exiting again and loading the rest.

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  • 3 months later...
  • 2 weeks later...

I just got hit with similar issue myself, I the Raiders in the MoF didn't count to unlocking the door, and when I use console commands to get past the door I end up with Gristle not spawning outside.

 

I had assumed it could have been a mod, I have a couple of theories for recently updated mods on Nexus, but I want to know what others load orders are before I go accusing any of being it, so we can narrow it down.

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I just got hit with similar issue myself, I the Raiders in the MoF didn't count to unlocking the door, and when I use console commands to get past the door I end up with Gristle not spawning outside.

 

I had assumed it could have been a mod, I have a couple of theories for recently updated mods on Nexus, but I want to know what others load orders are before I go accusing any of being it, so we can narrow it down.

 

Have you tried to resurrect a dead raider and then kill him again?

I've read a dozen times that it should fix it,

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  • 1 month later...

I am having the same glitch now. Never had this one happen before. I got past the Codsworth stick by SetStage advancement of one quest step when you are supposed to search Sanctuary. But even after that When Freedom Calls glitches out just when I get the mimigun. and it does not look like I can advance it to make the raiders spawn. I really want to put Gristle and the deathclaw down.....

 

From what I have read, "the resurrect a raider" only works if Gristle and company have shown up and the quest does not advance.

 

I am willing to put more credence into scripts screwing it up and sadly I think that means I need to delete a bunch of my Creation Club content. I gladly got rid of the Sentinel Power Armor as that one was messed up anyway, but other like the Picket Fences addons are pretty good. If I find one that does seem to wreck it, I will drop another post.

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  • 5 weeks later...
Guest deleted34304850

by any chance, do you have the tunnel rats creation club download in your game? that has given me issues previously where i cannot interact with codsworth after coming out of the vault, and i wonder if the issues you are seeing are somehow related to that?

if you dont have it (and trust me it's not worth buying at all), then obviously you can ignore this post.

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