projectmayhem1983 Posted July 1, 2018 Share Posted July 1, 2018 I followed this guide herehttps://imgur.com/a/5NRRW when I am done, I get this error. I assume this tutorial is outdated maybe? I've tried three times from scratch. Does anyone have links for an update tutorial on creating classes? Link to comment Share on other sites More sharing options...
projectmayhem1983 Posted July 1, 2018 Author Share Posted July 1, 2018 Ok, turns out that is because I needed to set the modlauncher to run in admin mode. So now the game loads, but I get a new set of errors This is what my file looks like, did I do something wrong? [XComGame.X2SoldierClass_DefaultClasses] +SoldierClasses=Rogue [Rogue X2SoldierClassTemplate] +bMultiplayerOnly=0 +ClassPoints=4 +IconImage="img:///UILibrary_RogueMod.class_rogue" +NumInForcedDeck=1 +NumInDeck=4 +KillAssistsPerKill=4 +SquaddieLoadout="SquaddieRogue" +AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="rifle") +AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="pistol") +AllowedArmors="soldier" +bAllowAWCAbilities=1 ; squaddie +SoldierRanks=( aAbilityTree=( (AbilityName="PistolStandardShot", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), (AbilityName="Phantom")), aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=35), (StatType=eStat_CombatSims,StatAmount=1)), ) ; corporal +SoldierRanks=( aAbilityTree=( (AbilityName="Shadowstrike", ApplyToWeaponSlot=eInvSlot_Unknown), (AbilityName="Shadowstep", ApplyToWeaponSlot=eInvSlot_Unknown) ), aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)), ) ; sergeant +SoldierRanks=( aAbilityTree=( (AbilityName="RunAndGun"),(AbilityName="ReturnFire", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) ), aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)), ) ; lieutenant +SoldierRanks=( aAbilityTree=( (AbilityName="CoveringFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), (AbilityName="LightningHands", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) ), aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)), ) ; captain +SoldierRanks=( aAbilityTree=( (AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_Unknown) , (AbilityName="Quickdraw") ), aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=0), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)), ) ; major +SoldierRanks=( aAbilityTree=( (AbilityName="Sustain", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), (AbilityName="Faceoff", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) ), aStatProgression=((StatType=eStat_Offense,StatAmount=1), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)), ) ; colonel +SoldierRanks=( aAbilityTree=( (AbilityName="RapidFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), (AbilityName="FanFire", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) ), aStatProgression=((StatType=eStat_Offense,StatAmount=1), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0)), ) Link to comment Share on other sites More sharing options...
projectmayhem1983 Posted July 1, 2018 Author Share Posted July 1, 2018 Everything seems to work when testing in debug mode. I played a couple rounds after training one squaddie into my class. When I leveled up, both abilities showed fine, everything was good except the icon. Still gotta learn that Link to comment Share on other sites More sharing options...
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