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Character and NPCs in t pose while using FNIS


grandjack07

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I downloaded fnisand every requirements and wanted to add some animations but this makes the npcs and the character to stuck in t pose, but no crashing i can move around and even talk to the npcs but there's no animation.

I'm looking for help, thanks your answers in advance!

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I downloaded fnisand every requirements and wanted to add some animations but this makes the npcs and the character to stuck in t pose, but no crashing i can move around and even talk to the npcs but there's no animation.

I'm looking for help, thanks your answers in advance!

 

Post your full FNIS generator output. And the way you installed.

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I downloaded fnisand every requirements and wanted to add some animations but this makes the npcs and the character to stuck in t pose, but no crashing i can move around and even talk to the npcs but there's no animation.

I'm looking for help, thanks your answers in advance!

 

Post your full FNIS generator output. And the way you installed.

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<

FNIS Behavior V7.4.5 2018.07.12. 17:15:27

Skyrim SE 64bit: 1.5.39.0 - C:\Program Files (x86)\The Elder Scrolls V Skyrim Special Edition\

 

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)

Patch: "SKELETON Arm Fix"

 

Reading FNISBase V7.4.5 ...

Reading SexLab V1.63 ...

Reading SexLabAP V1.63 ...

Reading SexLabCreature V1.63 ...

Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

 

All Anim Lists scanned. Generating Behavior Files....

Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

 

Creature Pack not installed

 

1365 animations for 5 mods successfully included (character).

1 Warning(s).

 

 

 

I installed FNIS SE 7.4.5 through Nexus Mod Manager.

Sexlab is installed it's basic animations works fine, but if I put in a new animation and run fnis then the problem occurs.

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You are using a pirate copy of Skyrim SE. No help here.

I dont understand, why? I was fine with pirated Skyrim (not special edition) using FNIS and all the animations worked and there was no problem, so you are saying that FNIS doesnt support pirated Skyrim SE users?

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