sloopin Posted July 12, 2018 Share Posted July 12, 2018 I created a Bash patch since I installed rebalanced leveled lists, and unchecked the esps when wrye bashed prompted, everything seemed to go smoothly, but while booting my test save I was warned about missing plugins (the ones Wrye Bash told me to disable). Is this a false positive? should I re-enable them now that the patch has been created, or is it normal that the game would 'think' that I'm missing them, even though they really are still there? Link to comment Share on other sites More sharing options...
Jyotai Posted July 12, 2018 Share Posted July 12, 2018 (edited) If your test save was made with them there, then it will expect those esps to be loaded. It isn't sophisticated to know if the existing functionality is there, it just notices a missing esp. Just load it, make a new save, quit-to-desktop, and go back in with your new save. Some things "might" break... but repair if reloaded...- if you had some object around from one of the now removed esps, you might need to reset a location to get it to grab that object from the new esp. I don't think that applies to leveled lists... but as an example last night (Skyrim SE) I changed my hair mod from an esp to an esm and when I went into the game I was bald... so I just had to open 'showracemenu' and apply my preset again... Edited July 12, 2018 by Jyotai Link to comment Share on other sites More sharing options...
sloopin Posted July 12, 2018 Author Share Posted July 12, 2018 thanks for the answer, is there a way I can see if the data is there in the bash patch? Link to comment Share on other sites More sharing options...
Recommended Posts