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GrayGarden Mr. Handys


Bmunchran

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HI guys,

 

At Graygarden there are a bunch of mutfruit trees outside with Mr. Handy robots trimming them. They will keep trimming that spot, even if they are assigned to a different role, or even if the tree is removed. Has anyone made a mod to fix this, or even just giving them a normal Mr. Handy AI? I have considered just killing them off, but i want to keep them as "settlers" that don't need beds, food or water. Please let me know if you know of anything.

 

Thanks.

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Ah. Yeah, I recommend you try Scrap Everything and actually scrap them instead of storing them. That worked for me. Be aware though, once those plants are gone that don't seem to interact properly with anything else, so it may be best to just kill off all of them except the named ones. You can select them in the console and use the 'kill' command to do it without angering the rest.

If you want to just make it look like they are farming somewhere else I did have a mod that added a placeable hedge with an interaction mat specifically for Mister Handys. They worked with that. You could place it overlapping the plants you want them to appear to interact with, and then use the console to setscale to something really small, after you assign them.

Unfortunately, I don't recall which mod it was. I had a lot of different ones to add more interactive stuff for settlers. I think it was either Easy Homebuilder, Functional Objects, or Settlement Objects Expanded.

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