etang2 Posted May 24, 2012 Author Share Posted May 24, 2012 Thats what someone else said XD Link to comment Share on other sites More sharing options...
robanybody2000 Posted May 24, 2012 Share Posted May 24, 2012 (edited) I would say food chains. It's all abbout the enviroment who creates diferent ecosistems wich are interlinked rather than piramidic. A human can be strong or smart enough to kill an elefant/lion/tiger/shark an also weak enough to die from an insect bite. To the topic: I think the story is much simpler than it looks. If your character were able to catch a dragon why couldn't someone else? As for holding grudge against the bards, maybe just these bards (meaning this generation) consider Olaf a false king just to suck money from the jarl for a pointless festival. Edited May 24, 2012 by robanybody2000 Link to comment Share on other sites More sharing options...
sajuukkhar9000 Posted May 24, 2012 Share Posted May 24, 2012 Well Olaf's dialog in Sovngarde seems to imply that the dead bard did write bad things about him but he just doesn't care. Link to comment Share on other sites More sharing options...
etang2 Posted May 24, 2012 Author Share Posted May 24, 2012 Hahaha i hate the bards anyways Link to comment Share on other sites More sharing options...
landy8 Posted May 24, 2012 Share Posted May 24, 2012 I'm curious...How can one man be a draugr and a Sovngarde spirit in the same time. When I've met Olaf in Sovn for the first time, it was after I killed Olaf-draugr, and I thought "oh, I was a good girl, I freed his soul so he could get here!" But when I've met him in Sovn the time I did not kill him as a draugr, I thought "WTF, have you guy two souls? Or are you another Olaf?"BTW, I don't remember correctly, but I think Olaf-draugr had two eyes (both glowing) when I fought him. And another thing. Not every legend is true. Even in Skyrim (and in the whole Tamriel). For example: where was Tiber Septim born? Some sources say that he was born in Skyrim, some - that he was born on the island kingdom of Alkaire (High Rock province). BTW, there was NO island of Alkaire in the Illiac Bay region. There were only two islands - Balfiera (where Direnni Tower was located) and Betony (mostly deserted - there wasn't even a Mages Guild hall in its capital). And Alkaire was a coastal country (not even a kingdom), not an island one. I know. I used to live there. Had a beautiful house with a balcony...So I think there are two reasons of the mismatches in tamrielic legends. First - Bethesda's intentions. Second - Bethesda's laziness and carelessness. We can only guess which one it was in king Olaf's case. Link to comment Share on other sites More sharing options...
sajuukkhar9000 Posted May 24, 2012 Share Posted May 24, 2012 (edited) It is easily explainable, IMO, in that the Draugr Olaf is a ghost, while the Sovngarde Olaf is his spirit. Ghosts are echos of a person, they usually can't tell the difference between their time and the present, they are leftover thoughts and feelings, as shown in two questsGhost of Old Hroldan - http://www.uesp.net/wiki/Skyrim:Ghost_of_Old_HroldanThe Book of Love - http://www.uesp.net/wiki/Skyrim:The_Book_of_Love Olaf himself, his full self, never left Sovngarde. As for Alcaire, the island is most likely unshown as all the maps we have of High Rock come from BEFORE the Heresy book was created by Bethesda, and the ghost of Old Hroldan makes mention of getting training from the sword-masters of Alcaire, so it most likely does exist. Edited May 24, 2012 by sajuukkhar9000 Link to comment Share on other sites More sharing options...
landy8 Posted May 24, 2012 Share Posted May 24, 2012 (edited) It is easily explainable, IMO, in that the Draugr Olaf is a ghost, while the Sovngarde Olaf is his spirit. Ghosts are echos of a person, they usually can't tell the difference between their time and the present, they are leftover thoughts and feelings. Olaf himself, his full self, never left Sovngarde. Sorry, I thought ghosts are incorporeal. And leave ectoplasm on their corpses. :wink: I thought draugres are not ghosts - they are undead and their spirits are trapped in their bodies. At least, when I killed a pair of named draugres (don't remember what quest it was, sorry), their spirits appeared and thanked me for their freedom. Edited May 24, 2012 by landy8 Link to comment Share on other sites More sharing options...
sajuukkhar9000 Posted May 24, 2012 Share Posted May 24, 2012 (edited) Sorry, I thought ghosts are incorporeal. And leave ectoplasm on their corpses. :wink: I thought draugres are not ghosts - they are undead and their spirits are trapped in their bodies. At least, when I killed a pair of named draugres (don't remember what quest it was, sorry), their spirits appeared and thanked me for their freedom.Ghosts possessing their own body And in the case you are talking about a necomancer had captured their spirits, different situation. Edited May 24, 2012 by sajuukkhar9000 Link to comment Share on other sites More sharing options...
landy8 Posted May 24, 2012 Share Posted May 24, 2012 As for Alcaire, the island is most likely unshown as all the maps we have of High Rock come from BEFORE the Heresy book was created by Bethesda, and the ghost of Old Hroldan makes mention of getting training from the sword-masters of Alcaire, so it most likely does exist. Well, look here: Does it look like an ISLAND kingdom to anyone? Or check it here if you don't believe me:http://www.uesp.net/wiki/File:DF-Map-Iliac_Bay.jpg Like I said a long time ago, my knowledge is practical. I'm not very interested in Bethesda's excuses to justify their own bugs and mismatches. Link to comment Share on other sites More sharing options...
sajuukkhar9000 Posted May 24, 2012 Share Posted May 24, 2012 (edited) Well, look here: Does it look like an ISLAND kingdom to anyone? Or check it here if you don't believe me:http://www.uesp.net/wiki/File:DF-Map-Iliac_Bay.jpg Like I said a long time ago, my knowledge is practical. I'm not very interested in Bethesda's excuses to justify their own bugs and mismatches.It is called a retcon, every fantasy series from Lord of the Rings, to Warcraft, to Elder Scrolls has had them. For all we know during Tiber's time there was a river of some sort around the north border that would have separated the island from the mainland, and over the years the river dried up and thus the island became part of the mainland. It isn't like similar things haven't happened IRL. Also practical knowledge would be the knowledge that, in long series such as this the, devs will always end up changing things to make a better story. Edited May 24, 2012 by sajuukkhar9000 Link to comment Share on other sites More sharing options...
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