KatanaBlade Posted July 25, 2008 Share Posted July 25, 2008 I don't know if this is answered, but I did a search and didn't find anything related to what I'm experiencing. Ima beginner modder, doing some small time mods for my own benefit, and recently I've been upgrading a couple of my castles I've built in (on) the river leading south of the imperial city (Right where it opens into Niben Bay, North of bravil). I noticed the ground I raised above sea level is still the sandy type landscape, and I want to change it to Tamriel Grass. Only problem is, it doesn't cover the entire Cell. So I thought it was back in Morrowind days where you had to reload the cell every so often to edit the texture on the ground. Didn't work. So Now I'm confused. The landscape editor will probably at most, retexture around 3/4th or half of the current cell, and then "skip" the unedited, and retexture other cells, then do it again. So, it just doesn't look right. I can't even get a decent gravil road from the main road to a castle door without editing parts of the landscape. Any Help? Link to comment Share on other sites More sharing options...
jefe323 Posted July 25, 2008 Share Posted July 25, 2008 I have run into this a couple of times. Right click the cell while using the landscape editor, the press i. A page will pop up showing the land textures used in the 4 quadrants of the cell. One quadrant or more will have all the spaces filled up. Go thorugh and delete any landscapes you don't want, then try relandscaping the ground again. Hope this helps... Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 25, 2008 Share Posted July 25, 2008 I have run into this a couple of times. Right click the cell while using the landscape editor, the press i. A page will pop up showing the land textures used in the 4 quadrants of the cell. One quadrant or more will have all the spaces filled up. Go thorugh and delete any landscapes you don't want, then try relandscaping the ground again. Hope this helps...Although you are correct on the issue, you should ALWAYS replace the ground texture with another one listed, and never delete. Deleting the textures can occasionally lead to a black ground bug which cannot be fixed once saved, and cannot be undone without working from the previous save of the mod before the changes happened. Link to comment Share on other sites More sharing options...
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