lambtonworm Posted July 21, 2018 Share Posted July 21, 2018 Hi Everyone, I've looked over a couple of different tutorials on how to set up fish hatcheries for a mod that I'm making, and I seem to have hit a bit of a wall. I've gotten everything pretty much built, such as having the NPC in a separate cell and linking it, placing spawners around the hatchery, and editing their script properties to include all of the fish lists in both the spawners and the hatchery script. It all technically works, in that I can place an item into the hatchery, wait a bit, and something will spawn, but everything spawns at random. So if I place a histcarp into the Spawner, I'll get a mudcrab for instance. I can reload and retest, and if I place the histcarp in there again, I'll actually get a river betty or a dragonfly. It's just random, and seems to affect all ingredients I put into it. I haven't modified any of the baseline scripts or anything, just the properties to match it with what the tutorials say and what it looks like over at Windstad. Does anyone have any idea what might be causing this? Thanks a bunch, Lambtonworm. Link to comment Share on other sites More sharing options...
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