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Why "tab" and "E"/"Enter" won't work in di


NOESM

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EDIT: Topic was cut off. It's "Why "tab" and "E"/"Enter" won't work in dialog boxes with a simple yes and no senario"

 

I mean when you choose all your ingredients for making a portion and then press "R" to craft, then a prompt will pop up (in form of a dialog box) asking for confirmation with a simple "Yes" and "No". But I can't use "Tab" for "No" or "E"/"Enter" for "Yes". I need to use the mouse. Is this intended? If yes, then is there any mod to address this issue.

Edited by NOESM
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Just the result of them doing a bad job porting it over from the console version. It doesn't make any sense and is pretty frustrating sometimes.

 

There are some key remapping mods but I haven't used them to know the extent of their functionality.

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Just the result of them doing a bad job porting it over from the console version. It doesn't make any sense and is pretty frustrating sometimes.

 

There are some key remapping mods but I haven't used them to know the extent of their functionality.

 

Thank you! It's REALLY frustrating! That's the word I was looking for! I just can't believe they didn't implement this?! I mean what the hell?! o_O It just doesn't make any sense.

 

EDIT: I'm going to go to their official forums and complain about this. I recently got Skyrim and frankly I can't believe that they still have not implemented it after all this so called updates. :wallbash:

 

EDIT2: HERE

 

Turns out that you can use "Y" and "N" for confirming and canceling dialog boxes! Stupid UI designer!

Edited by NOESM
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It actually makes a lot of sense from Bethesda's point of view. The PC market probably accounts for about 20% of their sales. They develop games for consoles, now. Get used to it. Also get used to the fact that we PC gamers are very low on their list of priorities to keep happy. They could lose us all and still make a good profit, so why bother with spending the extra time and effort to properly port their games over to the PC? It's all about money as the bottom line, and the more time they spend making their games PC-friendly the lower their profit margin is going to be.
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It actually makes a lot of sense from Bethesda's point of view. The PC market probably accounts for about 20% of their sales. They develop games for consoles, now. Get used to it. Also get used to the fact that we PC gamers are very low on their list of priorities to keep happy. They could lose us all and still make a good profit, so why bother with spending the extra time and effort to properly port their games over to the PC? It's all about money as the bottom line, and the more time they spend making their games PC-friendly the lower their profit margin is going to be.

 

Yeah, I guess you are right. But other developers still put efforts into porting their console games for PC. For example the interface of Bioware's first and second Mass Effect (haven't played the third) was heavily modified to look and function better for PC users. Bethesda went really lazy regarding Skyrim interface, even for console. The leveling up system (Stars selection) is a hot mess even on consoles.

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It's funny you mention the perks selection because it has pissed me off since day 1. All the complaining about the game that goes on here and I haven't heard much about this. It's freaking impossible to scroll through the perks with the directional keys and even a pain with the mouse sometimes. I wondered how it was on the consoles. I'd rather just have a list of the perks than try to navigate their stupid constellations.
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