Jyotai Posted July 22, 2018 Share Posted July 22, 2018 I'm working on making some invisible armor and I've seen two basic ways I can do it. Wondering if there are pitfalls to my choice. The first I've seen in other mods - is to replace the ArmorAddon object with one that uses to models for the basic-body (NudeSkin) but has no texture assigned. This seems to be the method all the mods I've dissected use. But it has a drawback of applying that hidden mesh to you - meaning if you give that piece of gear to something like a custom-body follower, it will reshape their body. The second method I found by experimenting. If other mod makers are using it I've just not found them yet. It seems to have no drawbacks so I am wondering if there is a hidden problem I've yet to find that explains why I didn't find it in any mods I analyzed. It was to simply make the armor and give it no mesh at all. To just delete the ArmorAddon if there was one in a vanilla piece of gear. The item instantly becomes invisible when worn and can be worn by any body with no deforming. - This works, but I am now equiping gear that uses a specific armor slot, and has no model. The game then shows the body underneath in that spot instead (head, arm, feet, torso - whatever). So is there any pitfall or issue I am likely to run into later on that could explain why I didn't come across this in mods I dissected? Or did I simply not pick the right mods to analyze? Link to comment Share on other sites More sharing options...
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