Mebantiza Posted July 22, 2018 Share Posted July 22, 2018 (edited) I have run into a new problem. My character has shrunk. She is shorter, and is not looking at eye level anymore with NPCs. I tested this by starting a new game. When I approach Ulfric, he visibly tilts his head DOWN to look at me, as do other NPCs And it is not just looking at NPCs eye to eye. I went to my starter player home, and looked in 3rd person at her standing by the main doorway. She is clearly, shorter, and smaller than I can ever recall. I tested this, by starting a new game, same preset basically, but in Skyrim Classic, and if anything, she is clearly at least as tall as Ulfric, if not taller. I can even tell the difference in eye level looking at Hadvar SSE vs Classic. The stature of the character in my games is clearly NOT the same. So I have introduced a new change element or something along the way in SSE that was not present in my Classic load out. I use XPSSE 32 skeleton (I tried removing skeleton.nif from Character assets - female.) This didnt seem to help.Simple face to face SKSEA change of face (Racemenu mod) - Removed this-no change.Customizable camera* Racemenu char presetTo Your Face - SKSE Meshes are all optimized where applicable. Adjusting the camera is NOT the cause, as the problem is present at very start of the game. I only set my MCM mods after I get the keep during unbound in any event. Any idea what could be causing my character to be...smaller in stature, and right at the very start of the game? Edited July 22, 2018 by Mebantiza Link to comment Share on other sites More sharing options...
DoubleTroubIe Posted July 24, 2018 Share Posted July 24, 2018 Is your character actually smaller when you view yourself in 3rd person? If your problem is more like the NPC stares at your chest then you can be sure a mod screwing up. Link to comment Share on other sites More sharing options...
Mebantiza Posted July 24, 2018 Author Share Posted July 24, 2018 No, she (was) just smaller - period. I have been able to resolve the matter, but not solve it as such. I reinstalled all my files dealing with skeletons, meshes, whatnot. That restored my characters size to 'normal'. Still unclear on what the cause is, was, but it is fixed at least. Link to comment Share on other sites More sharing options...
SeraphimKensai Posted July 27, 2018 Share Posted July 27, 2018 A console command option is SetScale which works with a multipler of 1. So a value of 1 is your default size, a value of say 5 make you a giant, and a value of 0.1 makes you Ant Man. This command can be accessed via papyrus scripts as well, so perhaps a mod you're using triggered a script for the size modification. Link to comment Share on other sites More sharing options...
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