MattC Posted July 27, 2018 Share Posted July 27, 2018 (edited) Hey everyone, I can't get rid of some small but really annoying micro-stuttering in my game. The framerate in itself is good but sometimes it looks like a couple of frames are skipped. I think it comes from one of my mods but I can't figure out which one. I did disable them almost one by one but everytime I think it's gone I later realise it's not. It seems to be working fine without any mods though. Here is my mod list: #Mod_Priority,#Mod_Name"0025","Agony""0023","Armor and Weapon Keywords Community Resource (AWKCR)""0082","Armorsmith Extended v4.0""0026","ARR - Alcholic Rad Relief - Valdacils""0028","Auto Doors""0062","Be Exceptional - Skills and Perks""0052","Better Locational Damage""0080","BodySlide and Outfit Studio - v4.6.0""0018","Boston FPS Fix - AIO""0070","Button Lowered Weapons""0008","Caliente's Beautiful Bodies Enhancer -CBBE-""0079","ClassicCombatArmor AE.zip""0029","Commonwealth Chickens and Rabbits 1 05b""0030","Conquest 1.3 Release""0010","CPAO v1.1""0031","CriticalHitsOutsideofVATS.rar""0077","CROSS BrotherhoodRecon""0081","CROSS BrotherhoodRecon skinpack 4k""0078","CROSS Uni Scarf101b0""0071","CWSS Redux""0054","DEF_UI""0006","DLC: Automatron""0005","DLC: Contraptions Workshop""0004","DLC: Far Harbor""0003","DLC: Nuka-World""0002","DLC: Ultra High Resolution Texture Pack""0001","DLC: Vault-Tec Workshop""0000","DLC: Wasteland Workshop""0032","Enemies Don't Shoot So Good""0017","Enhanced Lights and FX""0016","Fallsouls - Unpaused Game Menus""0058","Favorites Menu Quick Item Switch (0.9.0)""0051","FO4 NPCs Travel""0033","Follower Revive System v2.11""0035","Freeze - Vanilla Patch.7z""0034","Freeze 2.2b Handcuff fix""0022","Full Dialogue Interface""0036","Give Me That Bottle""0009","Glowing Animals Emit Light - ALL DLC""0055","HUDFramework 1.0f""0053","Immersive Fallout""0060","Immersive HUD - iHUD""0024","Immersive NPC Ammo - AWKCR""0057","Immersive Settlers""0067","Inside Jobs - Commonwealth Interiors Add-On""0019","Insignificant Object Remover""0038","Legendary Modification""0039","Level Cap - 50""0068","Lexington Interiors""0040","Locksmith v1.02 - Lock Doors Only""0041","Locky Bastard""0063","LooksMenu""0042","Lootable Cars And Trucks""0043","Lootable Vault-Tec Containers and Wood Crates - Merged ESP""0013","Mod Configuration Menu 1.28""0044","MPPA x3 Vanilla and DLCs""0083","NCR Patrolman and Trooper Armors""0059","No Bethesda and S.P.E.C.I.A.L Intro""0027","PiP-Boy 2000""0084","Pip-Boy Flashlight""0050","Place (Fallout4 1.10.98 - latest release)""0072","Ponytail Hairstyles by Azar v2 5a - BA2 version""0007","Power Armor Materials AND Paints (PAMAP)""0086","Pricer Food (Valdacil's Item Sorting Version)""0061","prkf 0.996""0066","PVoFS v1.5""0073","RU556 - Assault Rifle v2.0""0075","RU556 Retexture""0085","Sofa Surfer - Sleeping on Couches""0021","Start Me Up - Full Dialogue Prompts - version 6.1""0045","Survival Options""0047","Survival Unlocker v1""0046","SurvivalOptionsV1.7 GiveMeThatBottleV2.6aPatc""0049","Tactical Distraction System""0069","The Beantown interiors Project""0048","Unbogus Health Scaling""0065","Unlock All Hairstyles - default version""0020","Unofficial Fallout 4 Patch""0056","Valdacil's Item Sorting""0074","Visible Weapons 1.3""0076","Visible Weapons Extended""0014","Vivid Fallout - All in One - Best Choice""0011","Vivid Weathers MERGED""0012","Weapons of Fate (Ballistics Overhaul)""0015","Wetness Shader Fix" Here are my specs: NVIDIA Geforce GTX 1060Intel Core i7 7700HQ CPU @2.80 GHz (8CPU) My fallout4.ini: [General]sStartingConsoleCommand=cl offsLanguage=enuGridsToLoad=5uExterior Cell Buffer=36bDisableAllGore=0[screenSplatter]bBloodSplatterEnabled=1[Display]iFPSClamp=58iPresentInterval=0bDeferredCommands=1fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fMeshLODFadePercentDefault=1.2000bNvGodraysEnable=1bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1fSAORadius=108.2fSAOBias=0.6fSAOIntensity=7.1fSunUpdateThreshold:Display=0.5ffSunShadowUpdateTime=1.0[HairLighting]fHairPrimSpecScale=0.02fHairPrimSpecPow=125.0fHairPrimSpecShift=0.36fHairSecSpecScale=1.2fHairSecSpecPow=160.0fHairSecSpecShift=-0.40[sSSSS]fSSSSSPower = 4.0[Audio]bEnableAudio=1[interface]fDefaultWorldFOV=90fDefault1stPersonFOV=90fSafeZoneX=15.0fSafeZoneY=15.0fSafeZoneXWide=64.0fSafeZoneYWid=36.0fSafeZoneXWide16x10=64.0fSafeZoneYWide16x10=36.0[MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32[Controls]fMouseHeadingXScale=.021fMouseHeadingYScale=.021[Grass]iMinGrassSize=20bAllowCreateGrass=1[imageSpace]bDoRadialBlur=1[Weather]bPrecipitation=1[Archive]bInvalidateOlderFiles=1sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2sResourceDataDirsFinal=SGeometryPackageList=Fallout4 - Geometry.csgSCellResourceIndexFileList=Fallout4.cdxSResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[LOD]fLODFadeOutMultObjects=4.5000fLODFadeOutMultItems=2.5000[Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3[Water]bReflectLODObjects=0bReflectLODLand=0bReflectSky=0bReflectLODTrees=0[Launcher]bEnableFileSelection=1 And my fallout4prefs : [Display]iFPSClamp=58flocalShadowMapHalveEveryXUnit=750.0000focusShadowMapDoubleEveryXUnit=450.0000fShadowBiasScale=1.0000fDirShadowDistance=3000.0000fShadowDistance=3000.0000uiOrthoShadowFilter=3uiShadowFilter=3iShadowMapResolution=1024uPipboyTargetHeight=700uPipboyTargetWidth=876iVolumetricLightingQuality=0bVolumetricLightingEnable=0bSAOEnable=1iDirShadowSplits=2bVolumetricLightingForceCasters=0iTiledLightingMinLights=40bComputeShaderDeferredTiledLighting=1iMaxFocusShadowsDialogue=4iMaxFocusShadows=4bForceIgnoreSmoothness=0fBlendSplitDirShadow=48.0000bSinglePassDirShadow=1bEnableWetnessMaterials=1fTessFactorMaxDistanceScale=100.0000sAntiAliasing=TAAfLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODFadeScalar=2.4000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fInteriorMeshLODLevel2FadeDist=1950.0000fInteriorMeshLODLevel1FadeDist=2600.0000fMeshLODLevel2FadeDist=999999.0000fMeshLODLevel1FadeDist=999999.0000iMaxAnisotropy=16iPresentInterval=0bTopMostWindow=0bMaximizeWindow=0bBorderless=1bFull Screen=0iSize H=1080iSize W=1920bAllowShadowcasterNPCLights=0iScreenShotIndex=16fMaxFocusShadowMapDistance=450.0000bPrecipitationOcclusion=1iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100sD3DDevice="NVIDIA GeForce GTX 1060"iTexMipMapSkip=0bEnableRainOcclusion=1iAdapter=0[imagespace]bDoDepthOfField=1bScreenSpaceBokeh=0bMBEnable=1bLensFlare=1[Pipboy]fPipboyEffectColorB=1.0000fPipboyEffectColorG=1.0000fPipboyEffectColorR=1.0000[VATS]fModMenuEffectHighlightPAColorB=0.4100fModMenuEffectHighlightPAColorG=0.8200fModMenuEffectHighlightPAColorR=1.0000fModMenuEffectPAColorB=0.4100fModMenuEffectPAColorG=0.8200fModMenuEffectPAColorR=1.0000fModMenuEffectHighlightColorB=1.0000fModMenuEffectHighlightColorG=0.7500fModMenuEffectHighlightColorR=0.0050fModMenuEffectColorB=1.0000fModMenuEffectColorG=0.7500fModMenuEffectColorR=0.0050[MAIN]fSkyCellRefFadeDistance=150000.0000bCrosshairEnabled=0fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[LightingShader]bScreenSpaceSubsurfaceScattering=1bScreenSpaceReflections=1[General]bGamepadEnable=1bPipboyCompanionEnabled=0iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0uGridsToLoad=5[interface]bDialogueSubtitles=0bGeneralSubtitles=0iHUDColorB=255iHUDColorG=191iHUDColorR=1bDialogueCameraEnable=1bShowCompass=1uHUDActiveEffectWidget=2[Controls]fMouseHeadingSensitivity=0.0300fGamepadHeadingSensitivity=0.6667bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1[GamePlay]iDifficulty=6bShowFloatingQuestMarkers=1bShowQuestMarkers=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=10.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=3724717337fVal5=1.0000uID5=3724717336fVal4=0.6500uID4=138006fVal3=0.6500uID3=1007612fVal2=1.0000uID2=94881fVal1=0.4935uID1=466532fVal0=1.0000uID0=554685[Water]bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel2Distance=110000.0000fBlockLevel1Distance=90000.0000fBlockLevel0Distance=60000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[Grass]fGrassStartFadeDistance=4960.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=400.0000[Decals]uMaxDecals=250bDecals=1bSkinnedDecals=1uMaxSkinDecals=50uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=22.5000fLODFadeOutMultItems=7.7250fLODFadeOutMultActors=12.0000[NVHBAO]bEnable=1fBackgroundAOViewDepth=750.0000bBackgroundAOEnable=1fDepthThresholdSharpness=100.0000fDepthThresholdMaxViewDepth=500.0000bDepthThresholdEnable=0iDepthClampModeEnum=0fCoarseAO=1.0000fDetailAO=0.6500fBlurSharpnessProfileBackgroundViewDepth=1.0000fBlurSharpnessProfileForegroundViewDepth=0.0000fBlurSharpnessProfileForegroundSharpnessScale=4.0000bBlurSharpnessProfileEnable=0fBlurSharpness=16.0000iBlurRadiusEnum=1bBlurEnable=1fPowerExponent=2.5000fBias=0.1000fRadius=0.6500[NVFlex]bNVFlexEnable=0iQuality=0iMaxNeighbors2=64iMaxNeighbors1=48iMaxNeighbors0=32iMaxParticles2=32768iMaxParticles1=16000iMaxParticles0=6000fKillRadius2=4000.0000fKillRadius1=3000.0000fKillRadius0=2000.0000bNVFlexInstanceDebris=1bNVFlexDrawDebris=1[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Launcher]uLastAspectRatio=1[bethesda.net]uPersistentUuidData3=582497036uPersistentUuidData2=2936881999uPersistentUuidData1=1952400334uPersistentUuidData0=955190123 Any help or suggestion would be really awesome Edited July 27, 2018 by MattC Link to comment Share on other sites More sharing options...
sopmac45 Posted July 27, 2018 Share Posted July 27, 2018 It has been advised that after every update ( or crashes ) to clean the game cache ( Steam ) and also clean the master files via xEdit. It has helped me a lot to avoid stuttering. Nevertheless, there may be some mods that contribute to the annoying stuttering but I do not know which are. Link to comment Share on other sites More sharing options...
Arneercool Posted July 27, 2018 Share Posted July 27, 2018 Things that modify existing meshes is the culprit in my game. Just mesh mods that modify existing meshes, like repair houses, open them up, fix broken things like bridges. Mods that add on top of those mods do not set that micro-stutter off. And all of this persist even though the pre-comb is rebuild and patched. I don't go near bUseCombinedObjects=. Meshes show up fine, but introduces a twerk in the frames every 3 seconds. Not massive stutter or lag, just that little annoying jit. Was not the controller issue either in my end, but you could start by trying that, turn it off along with vibrate. Link to comment Share on other sites More sharing options...
MattC Posted July 28, 2018 Author Share Posted July 28, 2018 Thank you for you help both of youI tried all your suggestions and it seems to have reduced the stutter.However it's still here so if anyone has any other ideas it'd be great! Also I forgot to mention that I use Mod Organizer 2 Link to comment Share on other sites More sharing options...
blitzen Posted July 28, 2018 Share Posted July 28, 2018 (edited) I've just started to see stuttering in Skyrim SE for the first time. It seems to be the result of the fps limiter (using the nVidia card feature) not quite managing the frame rate effectively when it hits 60 fps. I see it hit 61 fps and it stutters. What sort of frame-rate limiter are you using, and what fps values are you seeing? That might be a factor. Edited July 28, 2018 by blitzen Link to comment Share on other sites More sharing options...
MattC Posted July 28, 2018 Author Share Posted July 28, 2018 I don't think I'm using any FPS limiter...Perhaps I'm using the same one as you without being aware of itWhere is it located ? Link to comment Share on other sites More sharing options...
blitzen Posted July 28, 2018 Share Posted July 28, 2018 (edited) I don't think I'm using any FPS limiter...Perhaps I'm using the same one as you without being aware of itWhere is it located ? There are a couple of options. I'm currently using the nVidia Control Panel, which has an option for 60 fps, but it's not handling 60 fps well when the game actually manages to hit that rate. There is also nVidia Profile Inspector, which gives you more options, such as setting the limit to 58 fps, which allegedly reduces issues I'm seeing. I'll be trying that soon. I used it for Skyrim LE and FO4 and it seemed to work well. If you use either of these, make sure Vsync is off in the ini file. In the Skyrim prefs ini, it's iVSyncPresentInterval=0, so I assume it's the same name in FO4. IIRC, some people were saying that using the game Vsync causes problems. Edited July 28, 2018 by blitzen Link to comment Share on other sites More sharing options...
MattC Posted July 28, 2018 Author Share Posted July 28, 2018 I don't think I'm using any FPS limiter...Perhaps I'm using the same one as you without being aware of itWhere is it located ? There are a couple of options. I'm currently using the nVidia Control Panel, which has an option for 60 fps, but it's not handling 60 fps well when the game actually manages to hit that rate. There is also nVidia Profile Inspector, which gives you more options, such as setting the limit to 58 fps, which allegedly reduces issues I'm seeing. I'll be trying that soon. I used it for Skyrim LE and FO4 and it seemed to work well. If you use either of these, make sure Vsync is off in the ini file. In the Skyrim prefs ini, it's iVSyncPresentInterval=0, so I assume it's the same name in FO4. IIRC, some people were saying that using the game Vsync causes problems. Where is the option in the control panel ? Link to comment Share on other sites More sharing options...
blitzen Posted July 29, 2018 Share Posted July 29, 2018 (edited) Oops. I did not remember this correctly. It's not a 60 fps setting. It's still Vsync, and the large-screen TV I'm using as a monitor runs at 60 fps. It's under "Manage 3D settings." It's supposedly better to use this Vsync than the game Vsync, but using the Inspector Profile setting is the best. You can pick the frame rate you want as an upper limit. If you use the in-game Vsync, it wants to run at either 60 or 30 fps. If it can't stay near 60, it drops down to 30 (it does this in Skyrim SE anyway). So maybe Vsync is crappy regardless of which one you use. Try the Inspector and see if that makes a difference. When I first installed SSE, I didn't find a profile for it, but I see one there now. I don't recall any stuttering in FO4 and Skyrim LE when using the profile settings, other than that caused by massive loading. Edited July 29, 2018 by blitzen Link to comment Share on other sites More sharing options...
MattC Posted July 29, 2018 Author Share Posted July 29, 2018 (edited) Alright thanks will try thatAlthough I noticed that details (like grass and better tree meshes) on semi-distant terrain (25m away) seem to appear all at once in square area (possibly cells ?) and i think the stutter happens when all those details load at once, unlike skyrim for example where it smoothly appear in a radius around me) Sorry if I'm not being clear I'm not sure how to explain it in a better way. Edited July 29, 2018 by MattC Link to comment Share on other sites More sharing options...
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