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How to remove DLC dependencies fron an ESP?


dikr

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*"FROM an ESP" I meant :)

 

Hi all,

 

While working on a mod I loaded an existing one next to my own active ESP to check certain parameters but I later found out it inherited it's DLC .esm dependencies. I didn't use any DLC assets or assets from that other mod in my esp however, yet the dependency remains. How can I remedy this?

 

Thanks!

 

Here's the mod details:

 

EJnNsws.jpg

Edited by dikr
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Open the in xEdit, once loaded right click and select clean masters. If no DLC assets were used they will be removed.

 

Or

 

Open the ckit, do not load the mod but select it. On the right side you will see the master list. Control + Delete on the unwanted masters.

 

Exit the ckit without ever loading anything.

 

Open the ckit and select your mod again. The masters should be removed and you can load the mod and continue working.

 

Hope that helps.

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