Scorpial Posted May 29, 2012 Share Posted May 29, 2012 (edited) I've recently installed Nevada Skies (tried the UWRL version as well) after a long time coming, and while in the past it used to work 100% fine, now for some reason all the NPC's and my character have a very very grey-ish dark brown complexion whenever they are facing the sun. I checked the bLoadface thing and they are all equal to one so I have no idea what the problem is now... (The Nevada skies vanilla version works perfectly, but I dislike it so...) Any ideas? Added a picture for visualization (Nevada UWRL):http://oi50.tinypic.com/11ugeoh.jpg She is Caucasian by the way... Edited May 29, 2012 by Scorpial Link to comment Share on other sites More sharing options...
Craigsters Posted May 29, 2012 Share Posted May 29, 2012 (edited) edit all your ini files, theres 3 to edit , C:\Users\username\Documents\My Games there is two ini files called Fallout and FalloutPrefs and in "C:\Program Files (x86)\Steam\SteamApps\common\fallout new vegas" folder is a ini file called Fallout_default change the lines in all three ini to bLoadFaceGenHeadEGTFiles=1 it' original should read bLoadFaceGenHeadEGTFiles=0 and you wont 1 instead in all three ini files in both locations it worked for me zip.rar up originals before making changes in case the gray face is the mods error and not the ini if the gray faces still show after editing them that is I don't use Nevada Skies, but before when I had the bLoadFaceGenHeadEGTFiles=0 most of the games characters had mismatched body and face colors, after the change they where normal again Edited May 29, 2012 by Craigsters Link to comment Share on other sites More sharing options...
Scorpial Posted May 29, 2012 Author Share Posted May 29, 2012 (edited) Like I said in my original post, I've already made sure all three of them are = to 1 and yet I still get this error. =/ Edited May 29, 2012 by Scorpial Link to comment Share on other sites More sharing options...
Craigsters Posted May 29, 2012 Share Posted May 29, 2012 it might be a intended desired effect that Nevada Skies adds, did you try disabling Nevada Skies and then checking to see if her skin is normal without it? The bLoadFaceGenHeadEGTFiles=1 change didn't work for one character in AWOP near goodsprings, she guards Frankies store near by and she has green and purple and dirt tones in her face, that's why I said the gray skin might be on purpose caused by Nevada Skies a weather effect Link to comment Share on other sites More sharing options...
Scorpial Posted May 29, 2012 Author Share Posted May 29, 2012 (edited) It isn't intentional since all the screens of Nevada that I've seen have normal skin. Without Nevada, all the NPC's and my character have normal skin, the same applies for when I have the Nevada Skies Vanilla version. However, using the normal or UWRL version of Nevada does this nightmarish scenario to all characters in the game. I've had this mod active in the past and I've never had this problem, the skin was perfect and now I have this. >_< Edit: It might be worth mentioning that when my character faces light from a fire for example, the skin becomes perfectly shaded. This brownish gray nightmare only happens when a character is facing the sun. Edited May 29, 2012 by Scorpial Link to comment Share on other sites More sharing options...
Craigsters Posted May 29, 2012 Share Posted May 29, 2012 Something got corrupted or is missing in your meshes and texture files then, and not the bsa ones, the ones mods creates Link to comment Share on other sites More sharing options...
Scorpial Posted May 29, 2012 Author Share Posted May 29, 2012 Sadly enough the UWRL version only has a BSA file and no loose files so... I don't think that's it either... :'C Link to comment Share on other sites More sharing options...
Craigsters Posted May 29, 2012 Share Posted May 29, 2012 (edited) I always extract all bsa files that modders create with FOMM to a separate folder in case I need to access my mesh and texture folders to delete it if it's a mod with bad effects, I've also learned to backup my data folder before adding new mods I'm unsure about !.. backing up is a sure thing and works Edited May 29, 2012 by Craigsters Link to comment Share on other sites More sharing options...
Scorpial Posted May 29, 2012 Author Share Posted May 29, 2012 Oh yeah my fallout folder is well taken care of that's no problem on my end. I'll try separating the BSA file in that case. Link to comment Share on other sites More sharing options...
Scorpial Posted May 30, 2012 Author Share Posted May 30, 2012 Yeah nothing is working lol. :wallbash: Link to comment Share on other sites More sharing options...
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