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Supreme Magicka + Recurring Hell spell Mod


Lord Valarian

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Hello. I'v managed to combine the two(SPMU 0.90b). If either author has objections to releasing it, post here. I didn't like Midas Magic, it breaks game lore. The RHC spell works very well. It has only one bug. In a double gate system, If you try to exit the second gate, it will crash. I need to understand how it works first and how to add spell to a seller. I'm saving the rest for the tech support page.

 

I'm also doing a mod to when upgrading to This Mortal Craig. It moves all your stuff elsewhere before you upgrade into one chest VS the slow way.

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Unless it's purely a "patch" that requires both of those mods, you'll need to contact the authors directly to ask for permission to reuse their work. They may not frequent this forum often enough to see your message here.
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>Unless it's purely a "patch" that requires both of those mods, you'll need to contact the authors directly to ask for permission to reuse their work. They may not frequent this forum often enough to see your message here.

 

I was going to PM too, double notice. I can't find the recurring hell mod on here. I downloaded it from here years ago. So, I can't contact the author. This is such a simple and practical spell. It would a shame not to use it and move forward. Not to mention, learning how to do it when there is already code to do it. NOTE: I'v had work -stolen- from me in another game. So, I -get- it., but protecting someone works beyond certain point is silly. They have left the community for another game or what reason. Waiting a year to get an authors permission? Where do you draw a line? Before great upgrades to mods get delayed months or years. At some point, you say ok time to upload it. If the author objects at a later date, you respect their wishes.

 

I always give credit. It will be there. I'm going to use it and try to fix RH for myself. Give it GFX upgrade and fix the double gate bug.

 

Surpreme Magicka I can't add any new spells to it. No changes do anything. So, the point is moot for now. I'll still PM the mod owner later. Once, I figure out why I can't add any new spells to anyone in the game by 3 different methods. I'v love to continue where the author left off. I have some (hopefully) new ideas to develop. I did for the other game, brand new for the time.

Edited by Lord Valarian
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