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About Editting Mods...


andyfed83

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Ok, so there's a mod I want to edit for my own use, not to distribute or anything... I don't want to say what the mod is because I don't want to offend the author. It really is a fantastic mod. Suffice it to say it's a weapon mod. I just want to change some of the dimensions of the weapon, again purely for my own use. I don't know the first thing about how to model or sculpt or paint or render, etc. I mean I guess I could figure it out, so I've been reading and watching videos all day about making weapon mods and I'm a little overwhelmed now with all the software I would seem to have to acquire... Cinema 4D: $3500??? Photoshop: $700+?? Mudbox is a subscription... How can anybody afford all that??? First, I don't have that kind of money. Second, if I did, I don't have the time to invest in such projects to justify spending said money. Third, how the hell does anybody, besides a business, have that kind of money or time?? Obviously I'm missing something, I just don't know what...

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Just a small warning, when you first start up Blender you'll have absolutely no idea what you're looking at or where anything is. It's a very confusing interface, so I suggest looking up plenty of tutorials, video and otherwise, to guide you along. Also, there is a 3D modeling section of the main forums here, so do ask questions if you can't figure it out. Remember, plenty of people have done this before you, and most of them are willing to share information with others. Don't be afraid to ask! Better to be a fool for a minute than a fool forever.

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