Thoragoros Posted June 1, 2012 Share Posted June 1, 2012 (edited) Okay, I am trying to edit an NPC's weight to get it to maximum, what I am doing is this. I open the charcter in the Creation Kit, and set weight value to 100. I preview her, and there is no seam. However, then i load up the game, and there is a see-through neckseam. I open the console, and use the setnpcweight command to reset her weight, and the seam disappears. However, upon entering/exiting a cell, or saving and loading the seam reappears. What am I doing wrong? Is there a step I am missing? No, non of my other characters have neackseams of any kind. Edited June 1, 2012 by Thoragoros Link to comment Share on other sites More sharing options...
GomuGomu64 Posted June 1, 2012 Share Posted June 1, 2012 When you say "Edit", do you mean edit an existing NPC, or editing one you made (that doesn't use a template)? If you are editing one that you made without a template, convert the NPC to an .esm (I'm sure that Wyrebash has a utility that does that) with the edit already applied. Should fix it. If your editing an existing NPC, your SOL. The CK is awful with NPCs (and many other things, but this ain't the thread for that). Link to comment Share on other sites More sharing options...
Thoragoros Posted June 1, 2012 Author Share Posted June 1, 2012 Am editing an existing one, but I figured it out. After making any changes to an NPC's appearance, you have to generate the new appearances textures/meshes by highlighting the NPC's name in the Object Window list, and then pressing CTRL+F4. This also soved a grey face issue I was having with an NPC I created last night. Link to comment Share on other sites More sharing options...
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