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Who are the "Good Guys" in this war?


kaindjinn

  

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  1. 1. Which faction should I join?



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I don't think anyone is a "good guy" in the war. :armscrossed: None of the groups (stormcloak, forsworn, empire, thalmor) seem to justify what they do - kill/torture/harass innocent people for their cause. At least the Dark Brotherhood kills indiscriminately - and they don't pretend they are good.

What I find HILARIOUS about the entire Elder Scrolls series is that the people in-game still havent figured out that Talos, Akatosh, Shor, and Sithis worshipers are all worshiping the same guy.

 

 

The Dark Brotherhood, the Nords, and the Altmer, are all unknowingly feeding the same god.

Edited by sajuukkhar9000
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Where did you read that? Do you have a link? (I'm just curious and want to read more about it, not trying to be argumentative or debate here - I simply haven't heard that mentioned before)
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From the word of series lore writer Michael Kirkbride, responsible for the 36 Lessons of Vivec, The commentaries on the Mysterium Xarxes, the song of Pelinial and more.

 

 

 

http://www.imperial-library.info/ForumArchives/AmuletAmulet.html

(Xanathar @ Jun 23 2006, 03:46 AM)Â

 

Shezzar == Akatosh ?Â

You guessed it. The Arena is a collection of pseudo-imagos, all the way down to the core. Lorkhan is Akatosh, the Dragon God of Time is the Missing God of Change.

 

Tamriel is an impossible place, built on impossible precepts. It's, frankly, a magic ball of sentient schizophrenia.

 

These are why the echoes in every corner of every myth. These are why the ease of men to immortals and immortals into frozen egos.

 

It is pure magic, thought up by the nagging itch called "if", which necessitated a "then", which in turn made everything scared that it would go away forever.

 

It is a baby universe with doom already marked on its head, because it cannot really exist, it has no real mother, and it doesn't understand how to get out, or why it might, or if it should because the rest of the void is a horrible thought filled with nothing.Â

 

And it is not really populated by classic medieval Facegen people. At least in the eastern portions of Cyrodiil, it's not.

 

http://www.imperial-library.info/content/vehks-teaching

What is the rim of the Wheel?

 

As the process of subcreation continued, both Anu and Padhome awakened. For to see your antithesis is to finally awaken. Each gave birth to their souls, Auriel and Sithis, and these souls regarded the Aurbis each in their own part, and from this came the etada, the original patterns. These etada eventually congealed.

 

Anu’s firstborn, for he mostly desired order, was time, anon Akatosh. Padhome’s firstborn went wandering from the start, changing as he went, and wanted no name but was branded with Lorkhan.

 

http://www.imperial-library.info/content/forum-archives-michael-kirkbride

Lorkhan and his avatars:

 

1. Wulfharth L

2. Hjalti O

3. Ysmir R

4. Talos K

5. Arctus H

6. Septim A

N

Akatosh is Lorkhan

 

Lorkhan is the firstborn of Sithis, an an avatar of all Sithis represent, an avatar of change. Just as Jesus was his fathers son and his father

 

Tiber Septim, Ysmir Wulfharth, and Zurin Arctus were each avatar of Lorkhan, and they merged into Talos they become Lorkhan reborn. Lorkhan + Lorkhan + Lorkhan = Lorkhan

 

Edited by sajuukkhar9000
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I never said the Dunmer aren't in any way responsible for how shitty the place they live in is, I was just pointing out that it has gotten worse since Uflric got into power.

 

No need to worry, I'm not angry. I just want to see some evidence, besides the innuendo on the street, for that assertion. I don't think there is any.

 

Actually claiming it is a limitation of the game is valid, because it is a game, the cities have limited in-game size, and because of the limited in-game size Bethesda didn't have the ability to put the Argonians anywhere. You can't take a in-game limitation as some evidence of what Brunwulf would do in lore.

 

By the same token you can't use game limitation to project what Brunwuff may do. Especially when we can see with our own eyes and verify that he does nothing in the aftermath of the Civil War.

 

It's like saying that the Empire is just biding its time and re-grouping...for the last thirty years and how many after that? If it's not happening, hasn't happened, given a reasonable amount of time, the chances are that it's not going to happen.

 

If we come back to Skyrim 30 years from now, the chances are good (given what we do know) that Brunwuff won't have done a dern thing for the Dunmer.

 

Also, the lack of cooperation can easily be explained as a fault of BOTH sides. The dunmer are not solely to blame for the lack of cooperation, as Ulfirc has made no attempt to them them either. Both sides are equally at fault.

 

The Dunmer have had 150 years. Ulfric maybe 30.

 

It's a problem that hasn't yielded to any Jarl in the past. It's a problem that the High King and the Empire have not seen fit to address.

 

Maybe it's a problem that can't be solved easily...or in the middle of a Civil War.

Edited by MacSuibhne
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wait, what?

In the Elder Scrolls universe there is a process called mantling, the process of "walk like them until they must walk like you". Mantling has the power to make you become a god through imitation.

 

The Champion of Cyrodil became Sheogorath though mantling, because the Champion of Cyrod made the staff of Sheogorath, a staff only Sheo can have, and sat on the throne of madness, a throne only Sheo can sit on, and ruled the realm of madness, something only Sheo can do, he became Sheo. The Champion's repeating of Sheo's actions caused everyone to see him as Sheo, and thus he became Sheo in all ways.

 

Similarly Tiber Septim, Ysmir Wulfharth, and Zurin Arctus merged into Talos because in Tiber's creation of the third empire those three took the same places, and committed the same actions, that Akatosh, Lorkhan, and Magnus did at the creation of the mortal world.

 

At the end of the civil war, no mater what side you choose, The Dovahkiin, Ulfric, and Tullius do the exact same thing Tiber, Ysmir, and Zurin, and by extension Akatosh, Lorkhan, and Magnus did. Just as the events that occured at the creation of Mundus, and the founding of the third empire are the same, so are the actions that took place at the reformation of The Empire, or the formation of the new independent Skyrim.

 

This symbolic imitation of Tiber, Ysmir, and Zurin, and Akatosh, Lorkhan, and Magnus, ensures that The Dovahkiin, Tullius, and Uflirc have taken the first steps into not only becoming a new god, but become Talos who is Lorkhan who is Akatosh, who is Sithis, who is Anuiel, who is Padhome, who is Anu, who is the EVERYTHING.

Edited by sajuukkhar9000
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The Dovahkiin, Tullius, and Ulfric mantling is also most likely going to be what Bethesda uses to explain why the end of the civil war.

 

Whenever a new god is formed it almost always leads to a Dragonbreak, apart of time where time becomes non-linear and countless alternate timelines are formed then merged back together with parts of each timeline being thrown into the main timeline.

 

Whoever wins the Civil war is irrelevant, both sides are helping Lorkhan/Akatosh in their plans, and when the Dragonbreak does occur time will be rewritten in such a way that it gives mankind the best possible chance of winning against the AD.

 

the 8 gods and the missing 9th have always leave a loophole to ensure Mundus can survive.

 

Both The Empire and The Stormcloaks are right, both are the "good guys", because both serve the same master.

Edited by sajuukkhar9000
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