Undeadbob666 Posted August 21, 2018 Share Posted August 21, 2018 In no way is this a mod I'm working on it, unless its drawing it then I'm out lol, however a thought occurred to me that i thought others might find interesting. So is there a way to make it so companions leave your service on their own, you know because they are bored of you after 30 hours? I'm sure this could only be worked into a new companion, but in all honesty why are these people still hanging out with me after so long, most people in real life would kick rocks by 3-4 hours. If this is possible, I think the best way to handle where to go is like when you dismiss them on your own, except they ask something like "Where do you want to meet up?" and then that little destination screen shows up with your settlements. So if this can be done, how? Link to comment Share on other sites More sharing options...
SKKmods Posted August 21, 2018 Share Posted August 21, 2018 Sure, easy. Random timer or trigger event call to FollowersScript.DismissCompanion() either silent or with an "i'm out of here" dialogue line. The code is in Hostile Companion Framework but idle as companions randomly thieving and murdering is fine, but self dismissing and wandering off to a location was just annoying. Link to comment Share on other sites More sharing options...
Undeadbob666 Posted August 21, 2018 Author Share Posted August 21, 2018 Neat, had no idea if it was a thing. Is there a way to set a timer on them instead of it being random? I'm sure it'd be beyond annoying, especially in the middle of a firefight. Thanks for the reply man. Link to comment Share on other sites More sharing options...
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