AGreatWeight Posted August 23, 2018 Share Posted August 23, 2018 Can't quite tell from the screenshot, but what ENB preset are you using? (I ask as I suspect this could be the cause, rather than a mod from your load order/mod list) Link to comment Share on other sites More sharing options...
ZeroAndOne Posted August 23, 2018 Share Posted August 23, 2018 (edited) Do, Whaaaaaa? That's just that particular place in the game. It does that I think. This is like TAA +FXAA +ENB. Don't usually see any of that, but then again I would just ignore it if I did. The opening scene, it does that though I think. You might want to get Fallout 4 Configuration Tool - By Bilago though, makes it better.OP's Original 4k reduced to 1080p @ 300PPI from 120PPI (to keep the 4K part ???) Yeah, the lighting there sucks. That's why. Go view stuff like this outside the Pre-War opening gig. Thanks for the pictures. Edited August 23, 2018 by ZeroAndOne Link to comment Share on other sites More sharing options...
AGreatWeight Posted August 24, 2018 Share Posted August 24, 2018 If it is ENB related, then it'll show up regardless of the location. Switching the ENB off/on in-game will confirm this. I'd also check what anti-aliasing you're using via the game settings as this could be conflicting with ENB.(some presets can produce these kind of visual artifacts) Link to comment Share on other sites More sharing options...
CombatClark Posted August 26, 2018 Author Share Posted August 26, 2018 (edited) Hi guys, thanks for chipping in! I've not got an ENB loaded at the moment and still get it wherever I look. I'll put one on and see if it makes a difference. For reference, here is myFallout4,ini [General]sLanguage=enuGridsToLoad=5uExterior Cell Buffer=36bDisableAllGore=0bAllowConsole=1bPlayMainmenuMusic=0bForceUpdateDiffuseOnly=1iTextureDegradeDistance0=800iTextureDegradeDistance1=1500iTextureUpgradeDistance0=600iTextureUpgradeDistance1=1200sIntroMovie= fChancesToPlayAlternateIntro=0uMainMenuDelayBeforeAllowSkip=1SIntroSequence=0 [screenSplatter]bBloodSplatterEnabled=1 [Display]iPresentInterval=0bDeferredCommands=1fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fMeshLODLevel1FadeDist=3500.0000fMeshLODLevel2FadeDist=2000.0000fMeshLODFadePercentDefault=1.2000bNvGodraysEnable=1bDynamicObjectQueryManager=1bMultiThreadedAccumulation=1bMultiThreadedRenderingUNP=1 fSAORadius=108.2fSAOBias=0.6fSAOIntensity=7.1 fSunUpdateThreshold:Display=0.5ffSunShadowUpdateTime=1.0fSunUpdateThreshold=0.5000fDefaultWorldFOV=110fDefault1stPersonFOV=110fDecalLifetime=30.0000fDecalLOD0=800.0000fPipboyScreenEmitIntensity=1.2500fPipboyScreenDiffuseIntensity=0.150fPipboyScreenEmitIntensityPA=3.000fPipboyScreenDiffuseIntensityPA=1.0000 [HairLighting]fHairPrimSpecScale=0.02 fHairPrimSpecPow=125.0 fHairPrimSpecShift=0.36 fHairSecSpecScale=1.2 fHairSecSpecPow=160.0 fHairSecSpecShift=-0.40 [sSSSS]fSSSSSPower = 4.0 [Audio]bEnableAudio=1 [interface]fDefaultWorldFOV=90fDefault1stPersonFOV=90fSafeZoneX=64.0fSafeZoneY=36fSafeZoneXWide=64.0fSafeZoneYWide=36fSafeZoneXWide16x10=64.0fSafeZoneYWide16x10=36fCrosshairAlphaPercent=100 [MapMenu]uLockedObjectMapLOD=16uLockedTerrainLOD=32 [Controls]fMouseHeadingXScale=.021fMouseHeadingYScale=.021bInvertYValues=0fEnterWorkshopDelay=1.5000fPipboyLightDelay=0.3000fZKeyDelay=0.2000fThrowDelay=0.3000fPowerArmorExitDelay=0.4000 [Grass]iMinGrassSize=20bAllowCreateGrass=1 [imageSpace]bDoRadialBlur=0 [Weather]bPrecipitation=1 [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2SResourceArchiveList2=Fallout4 - Animations.ba2sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\SGeometryPackageList=Fallout4 - Geometry.csgSCellResourceIndexFileList=Fallout4.cdxSResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0 [LOD]fLODFadeOutMultObjects=4.5000fLODFadeOutMultItems=2.5000 [Pathfinding]fWarpMaxTime=4iWarpMaxPathFailureCount=3 [Water]bReflectLODObjects=0bReflectLODLand=0bReflectSky=0bReflectLODTrees=0 [Launcher]bEnableFileSelection=1[Camera]f3rdPersonAimFOV=80[Decals]uMaxSkinDecals=100uMaxSkinDecalPerActor=25bDecals=1bSkinnedDecals=1[Combat]bForceNPCsUseAmmo=0[Gameplay]bHealthBarShowing=0[VATS]fVATSRangedLongDistance=2500[Workshop]bWorkshopEnableGridBasedSnapping=1[Pipboy]bPipboyDisableFX=1 And Fallout4Prefs.ini [Display]flocalShadowMapHalveEveryXUnit=750.0000focusShadowMapDoubleEveryXUnit=450.0000fShadowBiasScale=1.0000fDirShadowDistance=20000.0000fShadowDistance=20000.0000uiOrthoShadowFilter=3uiShadowFilter=3iShadowMapResolution=4096uPipboyTargetHeight=700uPipboyTargetWidth=876iVolumetricLightingQuality=-1bVolumetricLightingEnable=0bSAOEnable=1iDirShadowSplits=3bVolumetricLightingForceCasters=0iTiledLightingMinLights=40bComputeShaderDeferredTiledLighting=1iMaxFocusShadowsDialogue=4iMaxFocusShadows=4bForceIgnoreSmoothness=0fBlendSplitDirShadow=48.0000bSinglePassDirShadow=1bEnableWetnessMaterials=1fTessFactorMaxDistanceScale=100.0000sAntiAliasing=TAAfLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODFadeScalar=1.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fInteriorMeshLODLevel2FadeDist=1950.0000fInteriorMeshLODLevel1FadeDist=2600.0000fMeshLODLevel2FadeDist=999999.0000fMeshLODLevel1FadeDist=999999.0000iMaxAnisotropy=16iPresentInterval=0bTopMostWindow=0bMaximizeWindow=1bBorderless=1bFull Screen=0iSize H=1440iSize W=2560bAllowShadowcasterNPCLights=1iScreenShotIndex=0fMaxFocusShadowMapDistance=450.0000bPrecipitationOcclusion=1iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100sD3DDevice="NVIDIA GeForce GTX 980 Ti"iTexMipMapSkip=2bEnableRainOcclusion=1iAdapter=0[imagespace]bDoDepthOfField=0bScreenSpaceBokeh=0bMBEnable=0bLensFlare=0[Pipboy]fPipboyEffectColorB=0.0000fPipboyEffectColorG=1.0000fPipboyEffectColorR=1.0000fBlurIntensityPipboy=0.00fScanlineScalePipboy=0bEnableFlickerPipboy=0bUsePipboyMode=1fBlurRadiusPipboy=0[VATS]fModMenuEffectHighlightPAColorB=0.4100fModMenuEffectHighlightPAColorG=0.8200fModMenuEffectHighlightPAColorR=1.0000fModMenuEffectPAColorB=0.4100fModMenuEffectPAColorG=0.8200fModMenuEffectPAColorR=1.0000fModMenuEffectHighlightColorB=0.0824fModMenuEffectHighlightColorG=1.0000fModMenuEffectHighlightColorR=0.9705fModMenuEffectColorB=0.4200fModMenuEffectColorG=0.9900fModMenuEffectColorR=0.9705[MAIN]fSkyCellRefFadeDistance=150000.0000bCrosshairEnabled=1fHUDOpacity=1.000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1[LightingShader]bScreenSpaceSubsurfaceScattering=1bScreenSpaceReflections=1[General]bGamepadEnable=1bPipboyCompanionEnabled=0iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0uGridsToLoad=5bPlayMainmenuMusic=0uExterior Cell Buffer=36SIntroSequence=0[interface]bDialogueSubtitles=1bGeneralSubtitles=0iHUDColorB=0iHUDColorG=255iHUDColorR=255bDialogueCameraEnable=1bShowCompass=1uHUDActiveEffectWidget=2[Controls]fMouseHeadingSensitivity=0.0241fGamepadHeadingSensitivity=0.6667bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1[GamePlay]iDifficulty=2bShowFloatingQuestMarkers=1bShowQuestMarkers=1[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=10.0000[AudioMenu]fAudioMasterVolume=1fVal7=1.0000uID7=251660293fVal6=1.0000uID6=201328705fVal5=1.0000uID5=201328707fVal4=0.65uID4=138006fVal3=0.65uID3=1007612fVal2=1uID2=94881fVal1=0.65uID1=466532fVal0=0.65uID0=554685[Water]bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel2Distance=110000.0000fBlockLevel1Distance=90000.0000fBlockLevel0Distance=60000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[Grass]fGrassStartFadeDistance=7000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=400.0000[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultSkyCell=1.0000fLODFadeOutMultObjects=30fLODFadeOutMultItems=10fLODFadeOutMultActors=15[NVHBAO]bEnable=1fBackgroundAOViewDepth=750.0000bBackgroundAOEnable=1fDepthThresholdSharpness=100.0000fDepthThresholdMaxViewDepth=500.0000bDepthThresholdEnable=0iDepthClampModeEnum=0fCoarseAO=1.0000fDetailAO=0.6500fBlurSharpnessProfileBackgroundViewDepth=1.0000fBlurSharpnessProfileForegroundViewDepth=0.0000fBlurSharpnessProfileForegroundSharpnessScale=4.0000bBlurSharpnessProfileEnable=0fBlurSharpness=16.0000iBlurRadiusEnum=1bBlurEnable=0fPowerExponent=2.5000fBias=0.1000fRadius=0.6500[NVFlex]bNVFlexEnable=1iQuality=2iMaxNeighbors2=64iMaxNeighbors1=48iMaxNeighbors0=32iMaxParticles2=32768iMaxParticles1=16000iMaxParticles0=6000fKillRadius2=4000.0000fKillRadius1=3000.0000fKillRadius0=2000.0000bNVFlexInstanceDebris=1bNVFlexDrawDebris=1[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Launcher]uLastAspectRatio=1bEnableFileSelection=1[bethesda.net]uPersistentUuidData3=1583457222uPersistentUuidData2=2285133734uPersistentUuidData1=4070460146uPersistentUuidData0=2328397997[interfaceFX]bEnableFlickerMenus=0bEnableScanlinesMenus=0bEnableScanlinesPipboy=0fBlurRadiusMenus=0.0000bUseImageSpaceMenuFX=0fBlurIntensityHUD=0.0000fBlurRadiusHUD=0.0000fScanlineFrequencyHUD=0.0000 And my Fallout 4 Config settings: Edited August 26, 2018 by CombatClark Link to comment Share on other sites More sharing options...
CombatClark Posted August 26, 2018 Author Share Posted August 26, 2018 So with no mods and an ENB it seems to be even worse: Link to comment Share on other sites More sharing options...
jammerjim Posted April 1, 2020 Share Posted April 1, 2020 I'm gonna necro this thread because I had pretty much the same issue as described in it, which was driving me crazy. I was lucky to find another thread that described the issue differently but also had a solution that worked for me. Also because STEP does not say a word about this possible problem if you follow it's suggested settings. This probably only affects Nvidia cards. The fix: If it's off, turn bBlurEnable back on. From the other thread: "The solution was the NVHBAO settings in Falloutprefs.ini. Although the NVHBAO settings are for distant AO, on the advice from STEP pages, I had switched off the bBlurEnable. They thought it unnecessary, freeing you to tinker with sharpness. Bad move - that is the setting that brought out the "pixel grid" effect." You can find the thread here. Link to comment Share on other sites More sharing options...
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