JebusRetteMich Posted August 24, 2018 Share Posted August 24, 2018 Hi folks After fiddeling around with some mods on my own, I wanted to follow a guide to a multiple modded NV. This is the modlist I am following with my setup: https://www.nexusmods.com/newvegas/mods/65199 Unfortunately I've got some strange behaviours after finishing the group "BaseTextures/MeshPacks" in which the NMC Texture Pack is included for example. In the attachement you can see a picture of the weird looking mountains in my game As you can see, the mountains have some kind of a metal building texture. I've tried to uncheck all installed mods, but even in vanilla game I have this behaviour now. I am using NV on a Win 10 64bit machine with all DLC. For installing mods I use the Mod Organizer. Thanks for help in advance! Link to comment Share on other sites More sharing options...
M48A5 Posted August 24, 2018 Share Posted August 24, 2018 Usually the result of changing textures without toggling Archive Invalidation. I don't use MO, so I can't explain how to do it in MO. Did you also make the game Large Address Aware as stated on the NMC mod page? Link to comment Share on other sites More sharing options...
dubiousintent Posted August 24, 2018 Share Posted August 24, 2018 If you add any VWD/LOD textures (such as NMC or Ojo Bueno), please see the 'Checklist Item #15 & 16' entries in the wiki "Fallout NV Mod Conflict Troubleshooting" guide regarding the need to run both TES4LL and FNVLODGen. Also recommend you read the 'LOD/VWD Texture Packs' section of the wiki "FNV General Mod Use Advice" article first. Please see the'ArchiveInvalidation (by Manager)' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. -Dubious- Link to comment Share on other sites More sharing options...
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