rockbiter68 Posted August 24, 2018 Share Posted August 24, 2018 Pretty much what the title says. During combat, there's no blood splatters on the ground, even though the blood spray is there. I don't know why. I checked my .ini, and the values were at the following: fDecalLifetime=90.0000fMinBloodDamage=0.0000iMaxDecalsPerFrame=20bDecalsOnSkinnedGeometry=1 Which, to my knowledge, should mean that everything is in order. However, I went and downloaded BethINI and set the decals to "Ultra," so now they're at the following: fDecalLifetime=90.0000fMinBloodDamage=0.0000iMaxDecalsPerFrame=250bDecalsOnSkinnedGeometry=1 Am I missing something? I'm using texture packs for landscapes, dungeons, and cities (Qarl's, mostly), but I wasn't aware that would cause any decal issues. Any help would be appreciated. Link to comment Share on other sites More sharing options...
rockbiter68 Posted August 31, 2018 Author Share Posted August 31, 2018 Sorry to bump this, but is there really no one who has come across this issue, or has any input? I've spent a long time searching, and it's kind of a baffling issue to have, considering this is something that ships with the base game and that is fairly easy to manage. Link to comment Share on other sites More sharing options...
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