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Blood Decals Not Showing Up


rockbiter68

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Pretty much what the title says. During combat, there's no blood splatters on the ground, even though the blood spray is there. I don't know why. I checked my .ini, and the values were at the following:
fDecalLifetime=90.0000
fMinBloodDamage=0.0000
iMaxDecalsPerFrame=20
bDecalsOnSkinnedGeometry=1
Which, to my knowledge, should mean that everything is in order. However, I went and downloaded BethINI and set the decals to "Ultra," so now they're at the following:
fDecalLifetime=90.0000
fMinBloodDamage=0.0000
iMaxDecalsPerFrame=250
bDecalsOnSkinnedGeometry=1
Am I missing something? I'm using texture packs for landscapes, dungeons, and cities (Qarl's, mostly), but I wasn't aware that would cause any decal issues. Any help would be appreciated.

 

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Sorry to bump this, but is there really no one who has come across this issue, or has any input? I've spent a long time searching, and it's kind of a baffling issue to have, considering this is something that ships with the base game and that is fairly easy to manage.

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