jcdenton2012 Posted August 25, 2018 Share Posted August 25, 2018 I'm looking for some help to polish off a few of the models for the Cube 2 Designs. Namely, I need someone to simplify some of the SCOLs I'm generating so that they aren't so freaking massive and consume so much processing power. The first big one, and trust me... it's a big one... is the Nif for the main cell. I'm going to upload an attachment to a Mediafire download here so that anyone interested can take a look. Download Link. This piece is one of 5 for the main cell in which Cube 2 resides. In addition to this are the ceiling, floor, arch, and the Cube itself; but this nif will be the most space consuming due to its complexity. Link to comment Share on other sites More sharing options...
payl0ad Posted August 25, 2018 Share Posted August 25, 2018 I'm using a few SCOLs of similar size and complexity in a project and I'm wondering what your precise concern is. Do you think a few ten thousand triangles will give modern video hardware trouble? I'm not seeing any performance impact from using giant SCOLs. If anything, it should be better to use merged NIFs instead of individual ones but my object counts are too low to make any difference. Link to comment Share on other sites More sharing options...
jcdenton2012 Posted August 25, 2018 Author Share Posted August 25, 2018 Put simply... download size. My object counts are... in the thousands. Link to comment Share on other sites More sharing options...
Recommended Posts