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Creating an attachment list (workbench) specific to a custom weapon


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Task: To have a custom weapon in your inventory show up with specific only mod attachments in the workbench menu.

 

Working with:

Base game files. Mod attachments based off (copied) the base game.

 

End results wanted:

A weapon that will have some attachments (mods) available (the ones I modify) but not all the vanilla (base game) ones. I'm making this for the PS4. Basically you'll go the the weapons workbench, open it, go down to your new gun and select it, then only the items you want to be able to be added will show up. For instance I don't want a suppressor to be added to this gun, so it simply wont show up as a possible mod attachment.

 

 

What I have so far:

A custom weapon Based off the hunting rifle.

Multiple custom Object Mods: Most Scopes, a few magazines, and a couple muzzles

Construable Objects for object mods

Misc Items (miscmod) for loose mods on the object mods

 

I have a set keyword on the Hunting Rifle and all Object Mods.

 

PROBLEM:

I can only mod the gun when I have the Keyword "ma_huntingrifle" within my custom guns keywords area.

This causes all attachments available to the hunting rifle available also available on my gun. (I don't want the suppressor and others).

My Created attachments (mods) show up in the menu when "ma_huntingrifle" is attached as a keyword

 

When I remove "ma_huntingrifle" I can no longer mod the gun at all. It dosen't even show up as a moddable gun on the workbench menu.

I'm guessing this is something simple I'm overlooking.... something with the keywords?

 

 

Thanks in advance to any help or ideas.

 

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I've got an idea mate - are you using the vanilla menu categories/keywords (stock, bayonet, muzzle.. etc) for the Omods you're adding to your weapon?

 

If you are, maybe that's why all the vanilla mods and categories are showing up?

So - maybe you can use new keywords instead in the nif and the Omod, and change the display name of the new categories/keywords to match the vanilla categories names, give every Omod a conditional keyword "ma_*someword* to replace the ma_Hunting rifle.

Then only new categories and the mods with the matching conditions will show :)

 

Hope it helps mate, I think this is a way to do it, but I haven't got CK in front of me at the moment though so I can't check for ya, so sorry if it doesn't help haha

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