UhlanB76 Posted September 1, 2018 Share Posted September 1, 2018 I am playing a game with an effort to get Cait as a companion. I've done this before in several games so am familiar with the general sequence of events here. This time however there is a problem: I am in the Combat Zone and have just eliminated the last raider. The manager is heard to say "Are you done now, shooting up my place? Come down here..." That is usually the sign to walk into the arena where Cait and the manager are both kneeling on the far side. Walk up to them and begin the conversation about having Cait as a companion. The problem is for some reason as soon as I walk towards the arena, Cait stands up and runs all the way to the entrance. She is marked in red as an enemy, and shoots me immediately. This has happened three times. When I try to talk to the manager he doesn't have anything to say. It looks like the routine for the conversation hasn't completed properly. Is this a common problem and how do I fix it? There weren't any attacks in the direction of Cait and the manager, so I'm not sure why this is happening. Link to comment Share on other sites More sharing options...
Moksha8088 Posted September 3, 2018 Share Posted September 3, 2018 You might need to return to a save before entering the Combat Zone (make doubly sure you do not shoot or frag Cait and Lonegan before talking to her) and try your entrance again. Link to comment Share on other sites More sharing options...
TheGadget1945 Posted September 3, 2018 Share Posted September 3, 2018 Have you tried the obvious stuff like recycleactor ? Link to comment Share on other sites More sharing options...
UhlanB76 Posted September 5, 2018 Author Share Posted September 5, 2018 Thanks for the replies. TheGadget1945 I'm not familiar with that function. How does one execute it? TIA Link to comment Share on other sites More sharing options...
TheGadget1945 Posted September 5, 2018 Share Posted September 5, 2018 Thanks for the replies. TheGadget1945 I'm not familiar with that function. How does one execute it? Assuming you play on PC you open the console by pressing the tilde key , hover your cursor over the NPC (Cait) so it shows their ID then type recycleactor and hit enter. If they are dead it can lead to bad side effects but since she is alive that shouldn't be a problem. http://fallout.wikia.com/wiki/Fallout_4_console_commands recycleactor – Resets some NPCs.Note: This causes randomly generated NPCs and random encounter NPCs (like a patrolling minuteman, raiders attacking a settlement, or a named travelling trader) to vanish completely from the area. This can be used without a "resurrect" command.If used on the player, it will reset all effects currently affecting the player. Useful for addressing glitches. The player's inventory will remain unchanged except a Vault 111 suit will be added and equipped.Using the command on a companion will cause him/her/it to respawn on next map change. Can be used when one stucked in Power Armor frame; the power armor set will spawn to the location where one wears it with all modifications undone.It fixes the error from the above command by refreshing their model.Using this command on a power armor frame will return the frame to its original location and replace all current armor pieces with a random assortment of leveled armor pieces (though the model won't change until entry).Using this command on a random settler will "reroll" the settler, allowing for an alternate appearance or gender. "Rerolled" settlers will spawn at one of the settler spawn points around the settlement and will stick to it until the game is restarted (which will just assign them a new spawn point).Note that this command will also reset the inventory of any NPC (including companions) to their default state, and as such, any gear or items given to them will be forfeit (the "resurrect" command also has this issue, make sure to so take any important items off of their bodies before you use that command as well).You can also use command HERE https://steamcommunity.com/app/377160/discussions/0/492378265880562745/to make a hostile NPC friendly. Link to comment Share on other sites More sharing options...
UhlanB76 Posted September 7, 2018 Author Share Posted September 7, 2018 Great! Thanks for the reply. I'll give that a try this weekend. Looking forward to Cait not shooting at me... Link to comment Share on other sites More sharing options...
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