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Absolutely Infuriating Frame Rate Issues


joesedgh

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I feel like I've looked and followed every tutorial known to man. Yet no matter what I do like, I always hover around 40fps. This doesn't seem bad but the stutter is unbearable to me. I was able to get a steady 60fps for a few hours when I activated NVEC. But that didn't last when I tweaked a very small thing about my load order. And before you ask I already changed it back but that didn't work.


No matter the ini fixes, performance mods, graphic settings, it's always around 40, but I know it's capable of better performance.


My graphics card is a GTX 1060 6gb. I have 8 CPUs, 4.00 GHz.


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Here's my current load order:


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FalloutNV.esm


DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


CaravanPack.esm


YUP - Base Game + All DLC.esm


oHUD.esm


SomeguySeries.esm


IWR.esm


ELECTRO-CITY - CompletedWorkorders.esm


FCOMaster.esm


Lucky38Suite_Reloaded.esm


Weapon Mod Expansion.esm


Project Nevada - Core.esm


Project Nevada - Equipment.esm


ELECTRO-CITY - Highways and Byways.esm


Weapons.of.the.New.Millenia.esm


Project Nevada - Rebalance.esp


Niner.esm


NVStripOpen.esm


Project Nevada - Cyberware.esp


KhanInitiation.esp


VMW.esp


Project Nevada - Extra Options.esm


SolidProject.esm


WME - DLCs.esm


Clean-Deluxe FNV.esm


NVEC Complete.esm


YUP - NPC Fixes (Base Game + All DLC).esp


The Mod Configuration Menu.esp


Project Nevada - Cyberware Additions.esp


Further3rdPersonCamera.esp


LiveDismember.esp


Performance Of The Gods.esp


Better Game Performance.esp


Project Nevada - Rebalance Complete.esp


Mission Mojave - Ultimate Edition.esp


Project Nevada - All DLC.esp


FCO - NPC Changes.esp


FCO - OHSB NPC Edits.esp


Eliza.esp


AxeMan.esp


pnv.esp


CNR_Beta.esp


StripOpenMain.esp


EVE FNV - ALL DLC.esp


Project Nevada - Gun Runners' Arsenal.esp


Weapons.of.the.New.Millenia.Store.esp


lexx_brahmin-betsy.esp


IWR - Rebuilt.esp


CASM with MCM.esp


YMT_Bedismine_includesDLC1V1.esp


Immersive Karma.esp


Reload Speed Game Start Fix.esp


Weapons.of.the.New.Millenia.Leveled.Lists.esp


Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp


The Weapon Mod Menu.esp


Boacombat2glove.esp


PipBoyCounters.esp


RaulFaceRemake.esp


B42Inertia.esp


WeightlessAmmo.esp


LootMenu.esp


Zan_AutoPurge_SmartAgro_NV.esp


Project Nevada - WME.esp


Project Nevada - EVE All DLC.esp


RWD-NV v1.4 [standard Version].esp


Dynamic Pipboy Light.esp


dD - Enhanced Blood Main NV.esp


dD-Reduced Dismember Force - EVE.esp


dD-Smaller Wounds - EVE.esp


FNV Realistic Wasteland Lighting - All DLC.esp


AtomicWranglerCrier.esp


FCO - PathFixing Vanilla.esp


NewVegasBounties.esp


NewVegasBountiesII.esp


TheInheritance.esp


Russell.esp


NewVegasBountiesIII.esp


MoreNiner.esp


NCRTrooperOverhaul.esp


TheBetterAngels.esp


CasinoHeists.esp


BuildableBotsNV.esp


NukaCola-Ojo.esp


GlovesGalore.esp


OdiossModWornBackpack.esp


Weapons.of.the.New.Millenia.Store.LITE.esp


The Groovatron NV.esp


Holster Gear.esp


Breachy Boys.esp


ILO - PipBoy Light.esp


Freeside Open Patch.esp


FCO - GlowingOne.esp


FCO - Niner.esp


FCO - Russell.esp


Diagonal movement.esp


ArmedToTheTeeth-NewVegas.esp


Faster Start Menu.esp


JIP Companions Command & Control.esp


Pause Background Remover.esp


Roberts_NewVegas.esp


FCO - Roberts Patch.esp


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Total active plugins: 108


Total plugins: 117


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Please, I'm begging someone to help me. I'm at my breaking point.


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From a quick glance, I'd say you have too much script intensive mods. The game might not LOOK good, but stuff happening under the hood, the things you don't see. is what's lowering the framerate.
Project Nevada is script heavy, Open Strip as well. Engine just can't handle it no matter how good your PC might be. FCO - Glowing Ones absolutely murder the framerate in certain parts of the map.

I assume you've already installed NVSR and 4GB patch?

Edited by KiCHo666
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Also, in addition to what KiCHo666 says, you are showing 108 active plugins, but 117 total and do not have a "Bashed patch" file. This means you have "inactive plugins" present in that load order (the specifics of which we can't tell from the list you posted, which is why we prefer the LOOT list).

 

* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message.

 

* Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.

* Do not use an "Auto-purge" mod for game play. (That was old advice from before we knew better.) They are designed for debugging by mod creator's only, according to the author of the JIP extensions to NVSE. See the 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu', "Cause-2", "Solution-3" entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide for the game settings that do the same job.

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

Please see the 'Common Game Problems' section, of the wiki "FNV General Mod Use Advice" article.

Re: Stuttering or "micro-stutters". All visual stuttering problems are caused by the video stream having to wait for the "art assets" required to render the display OR the game writing something to disk (such as a save game file or logging). Mostly these are due to the hard disk drive being orders of magnitude slower than VRAM, with System RAM (e.g. "ENBoost") and "solid state drives" (SSDs) being in between. Keep in mind that this game was designed for older PC and XBox console systems, and it is now possible for your new "latest and greatest" gaming machine to be faster than it can handle. There are internal design choices that cannot be overcome. The following are "mitigations" that have been found to help some people.

Please see the following entries under the 'Solutions to Performance problems' section in the wiki Fallout NV Mod Conflict Troubleshooting" guide if you haven't already.
* 'Issue: "Full screen mode" exhibits CTDs and stutters or micro-stutters'
* 'Issue: Lag or "micro stutters" even with "New Vegas Stutter Remover" installed'
* 'Issue: Win10 Screen tearing in "Borderless Windowed Mode"'
* 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' for other settings that can indirectly affect micro-stutter.
* There are also some NVSR configuration suggestions under the 'Issue: Game in slow motion' and entries.
* The 'Issue: What's with these Solid Green billboard signs in the distance (LOD)?' entry under the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section can also help if your problems started after you installed VWD/LOD texture packages.
* If you are using CASM or some similar "auto-save" mod to manage your save game files (recommended), try increasing the "time between saves" set in the "save frequency"; and reducing the number of occasions it saves to the minimum (e.g. disable most "Autosave Events" in CASM) and see how that impacts the game seeming to freeze temporarily.
* If you have "NVSE logging" enabled (see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide), disable it until actually needed.

Reading from or writing to disk for any reason is the slowest thing the game does.

 

The size and resolution of your texture images also has an impact. Please see the wiki "Display resolution versus Image Size" article.

As you can see, there are a number of things that can underlie your problem. If one of these doesn't fix it, I would be interested to hear about any eventual solution that does.

Finally I would like to point out that a given FPS value means nothing. The issue is how smoothly the game plays. If you are getting stuttering that is one thing. If you are not getting some target FPS but the game still plays smoothly, you need to turn off the FPS display and just play the game. FPS always varies because the amount of detail the game has to render varies widely from place to place. Trying to reach and maintain some arbitrary FPS target is a sure way to drive yourself frustrated (as you have found). This game was not designed for the high FPS rates you may have gotten used to in more recent games. 40FPS is more than adequate. What your video card is capable of and what the game can handle are two different things.

 

-Dubious-

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