Zorkaz Posted September 16, 2018 Share Posted September 16, 2018 So here's my problem: I can place trees (from a mod) in the Creation Kit and it looks fine. However in the game itself there are only exclamation marks.To clarify: I'm adding trees intended for Skyrim into a Fallout 4 Worldspace. -The meshes and textures are in their corresponding Data/subfolders Does anyone have clues on how to fix it.Thanks in advance The trees I'm adding are from this mod by the wayhttps://www.nexusmods.com/skyrim/mods/19268?tab=description&BH=14 Link to comment Share on other sites More sharing options...
WastelandAssassin Posted September 16, 2018 Share Posted September 16, 2018 what leads you to think these assets will work within FO4?I'm pretty sure FO4 uses the same file types like SSE , but you need to convert LE assets to work with SEif I'm correct , these assets are simply not recognized by the game , hence the missing meshes you see ingameI could be wrong about this though . never really heard of someone trying to use LE meshes in FO4 Link to comment Share on other sites More sharing options...
Zorkaz Posted September 16, 2018 Author Share Posted September 16, 2018 (edited) Well thanks anyway. I'll run NIF Optimizer tomorrow and see what happens. If the results are positive I'm gonna post it. Edited September 16, 2018 by Zorkaz Link to comment Share on other sites More sharing options...
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