Lord Valarian Posted June 12, 2012 Share Posted June 12, 2012 This makes no sense. -----------------------------------Scriptname ALVSamulet short var1 begin gamemode;codeend---------------------------------- Set this to quest script. Show ALVSamulet.var1 'float not found' Put the var and code into script MQ00. Suddenly the same line works. show mq00.var1 I'v added all the code into mq00. It works in the command line and in the mod. What?? Someone tell me why this doesn't work. Link to comment Share on other sites More sharing options...
WarRatsG Posted June 12, 2012 Share Posted June 12, 2012 You must refer to the quest's name, not the script's name. Ensure you have added a quest into the Quest window, then assigned a script to it in the data tab. Then, in your script commands, refer to the quest, not it's script. ;) Link to comment Share on other sites More sharing options...
Lord Valarian Posted June 13, 2012 Author Share Posted June 13, 2012 That did it. One step closer to releasing my mod. Thanks. Now, why is the editor crashing when I click FCR, load, then save. For another topic. Link to comment Share on other sites More sharing options...
Lanceor Posted June 14, 2012 Share Posted June 14, 2012 One more thing to add - it's best to create your own dummy quest instead of assigning the quest script to MQ00 which could cause compatibility issues. :thumbsup: Link to comment Share on other sites More sharing options...
Lord Valarian Posted June 16, 2012 Author Share Posted June 16, 2012 (edited) One more thing to add - it's best to create your own dummy quest instead of assigning the quest script to MQ00 which could cause compatibility issues. :thumbsup: Well, I'm trying to figure out to make an oblivion gate with it. So, nothing that make that more complex. That i'll figure out on my own. The mod is nearly complete, all the functions are done. I made it for myself and as place to put your stuff from FCR before upgrading to TMG. It taken on a life of it's own. Quite a story, since I'm also a writer by trade. I know how to weave one well. The GFX won't be impressive, but the story and functions will be, copying an existing cell and tweek it. Archmage quest: "chapter one: mage's guild revelations/secrets" Now, if I figure out why I can't add FCR to the data list without the editor crashing on save. :( Just power won't get you anywhere, it's more solving puzzles. Next is creating a quest and how much to give away before the next chapter. YEA, I GOT NO LIFE. ;) Edited June 16, 2012 by Lord Valarian Link to comment Share on other sites More sharing options...
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