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Safe Chest wasn't safe?


scarycave

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I was playing the game and I just finished a quest, went back to this chest I made to store items...and they were all gone. It's been more than a week in game and the chest was fine until I came back. I don't really care about the items because I can always console command them back, I'm worried that people who have downloaded the mod might lose their things as well. I'm sorry If I caused anybody to lose anything important. :sad:

 

I've made a new chest, used the console commands to advance time to the year 100000000 and the items are safe. If I had known that I could have done that to test I would have done so with the other chest.

 

I'm hoping that by a miracle nobody ever touched the chest at all and stored all their stuff on the dead body. I should of just put the dead body and told them to store their stuff on that. :facepalm:

 

I don't think I can put out another travesty like that.

 

I need to know what makes a chest "safe" and if theirs anything that can cause it to become unsafe.

The chest where I lost my items wasn't set to re-spawn and it was a copy of a lower class PcChest.

The newer one is built the same way, though an upper class Pcchest.

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If set to respawn, the chest won't be safe... Also, setting the game year won't test a chest's "safeness" - to test it, go to a different cell, wait 73 hours and return to check the chest.
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